GameObject::playDestroyObjectAnim
4088 BPseudocode
Assembly
Compare against another version
Called functions
- GameObject::playDestroyObjectAnim
- sub_10022D8F8
- GJBaseGameLayer::spawnParticle
- GJBaseGameLayer::hasUniqueCoin
- CCCircleWave::create
- cocos2d::CCSprite::createWithSpriteFrameName
- sub_10022DB64
- sub_10022D8A4
- loc_1002027F8
- loc_100202880
- GameObject::getObjectZOrder
- loc_1002028EC
- cocos2d::CCTintTo::create
- cocos2d::CCNode::runAction
- cocos2d::CCFadeTo::create
- sub_1006329F8
- cocos2d::CCSpriteFrameCache::sharedSpriteFrameCache
- sub_1006B2048
- cocos2d::CCString::getCString
- cocos2d::CCSpriteFrameCache::spriteFrameByName
- sub_100632C0C
- cocos2d::CCAnimation::createWithSpriteFrames
- cocos2d::CCAnimate::create
- cocos2d::CCRepeatForever::create
- cocos2d::CCDelayTime::create
- sub_100338530
- ObjectToolbox::sharedState
- ObjectToolbox::intKeyToFrame
- _strlen
- CCCircleWave::create_1
- loc_100202FEC
- loc_10020303C
- loc_100203180
- GameObject::playPickupAnimation
- __Znwm
- loc_1002031DC
- _memmove
- loc_100203208
- sub_100006040
- GameObject::getColorFrame
- loc_100203228
- __ZdlPv
- loc_1002032E0
- GameObject::getObjectZLayer
- GameObject::getParentMode
- GameObject::parentForZLayer
- loc_100203498
- GJBaseGameLayer::generatePickupAnimRandVal
- loc_100203514
- sub_1000060C8