GJBaseGameLayer::processAdvancedFollowAction
5884 BPseudocode
Assembly
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Called functions
- GJBaseGameLayer::processAdvancedFollowAction
- sub_100632F34
- sub_1006329F8
- cocos2d::CCDictionary::setObject
- loc_10011BB6C
- sub_10022D8DC
- sub_100133760
- cocos2d::CCDictionary::objectForKey
- sub_100632F04
- GameObject::dirtifyObjectPos
- GameObject::dirtifyObjectRect
- sub_100632C0C
- sub_10063308C
- sub_10022D91C
- loc_10011BF68
- GJBaseGameLayer::moveObjects
- GameObject::getUnmodifiedPosition
- sub_10022D8F8
- loc_10011BFC0
- GJBaseGameLayer::rotateObjects
- GJBaseGameLayer::getSavedPosition
- sub_10022D950
- GameToolbox::fast_rand_0_1
- GJBaseGameLayer::getFollowSpeedVal
- cocos2d::ccpNormalize
- sub_10022D998
- sub_10022D974
- sub_10022D93C
- _atan2f
- cocos2d::ccpForAngle
- loc_10011C9B4
- loc_10011CB30
- GameObject::addRotation_1
- GameObject::calculateOrientedBox
- ___sincosf_stret
- loc_10011CE14
- sub_100133E24