GJBaseGameLayer::collisionCheckObjects
4108 BPseudocode
Assembly
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Called functions
- GJBaseGameLayer::collisionCheckObjects
- sub_10022DD30
- sub_10022DD64
- sub_10022DD6C
- sub_10022DDA0
- sub_10022DC58
- sub_10022DCB0
- __Znwm
- cocos2d::ccpDistance
- GameObject::getObjectRadius
- _memcpy
- __ZdlPv
- GJBaseGameLayer::objectIntersectsCircle
- loc_1000FF53C
- GJBaseGameLayer::playerTouchedRing
- OBB2D::overlaps1Way
- GJBaseGameLayer::bumpPlayer
- GJBaseGameLayer::playerTouchedTrigger
- GJEffectManager::hasBeenTriggered
- GJEffectManager::storeTriggeredID
- GJBaseGameLayer::hasUniqueCoin
- loc_1000FF6C8
- GJBaseGameLayer::pickupItem
- GJBaseGameLayer::canBeActivatedByPlayer
- loc_1000FF70C
- sub_10022D8F8
- sub_10022D91C
- GJBaseGameLayer::playerWillSwitchMode
- GJBaseGameLayer::switchToRobotMode
- GJBaseGameLayer::switchToSpiderMode
- GJBaseGameLayer::destroyObject
- loc_1000FF870
- GJBaseGameLayer::toggleFlipped
- GameObject::playShineEffect
- GJBaseGameLayer::gameEventTriggered
- GJBaseGameLayer::teleportPlayer
- GJBaseGameLayer::switchToRollMode
- PlayerObject::togglePlayerScale
- GJBaseGameLayer::toggleDualMode
- GJBaseGameLayer::gravBumpPlayer
- loc_1000FFC28
- loc_1000FFCD8
- PlayerObject::touchedObject
- GJBaseGameLayer::switchToFlyMode
- PlayerObject::switchedToMode
- loc_1000FFE4C
- PlayerObject::modeDidChange
- loc_1000FFE80
- PlayerObject::collidedWithSlope
- SpawnTriggerGameObject::updateRemapKeys
- loc_1000FFF24
- loc_1000FFF54
- GJBaseGameLayer::flipGravity
- sub_10004922C
- sub_100049050