EnhancedGameObject::updateSyncedAnimation
4620 BPseudocode
Assembly
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Called functions
- EnhancedGameObject::updateSyncedAnimation
- GameManager::sharedState
- sub_100201A34
- sub_100201A6C
- sub_100632F34
- cocos2d::CCSpriteFrameCache::sharedSpriteFrameCache
- cocos2d::CCSpriteFrameCache::spriteFrameByName
- loc_100200DE4
- loc_100200E50
- cocos2d::CCDictionary::objectForKey
- cocos2d::CCArray::stringAtIndex
- cocos2d::CCString::getCString
- loc_100200F10
- loc_100200F5C
- loc_100200F80
- _rand
- loc_100201024
- loc_100201148
- loc_1002011CC
- loc_10020122C
- sub_10022DB48
- loc_100201424
- loc_100201468
- loc_10020162C
- sub_10022DB88
- sub_10022D8A4
- loc_10020169C
- loc_1002016F0
- sub_10022DB64
- loc_100201838
- loc_100201970
- cocos2d::CCSprite::setFlipX
- loc_1002019F0