EditorUI::spriteFromObjectString
1500 BPseudocode
Assembly
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Called functions
- EditorUI::spriteFromObjectString
- cocos2d::CCSprite::create_2
- LevelEditorLayer::createObjectsFromString
- sub_100632F04
- sub_100632F34
- GameObject::getMainColorMode
- GJEffectManager::colorExists
- GJEffectManager::getColorAction
- GameObject::getSecondaryColorMode
- sub_10022D8A4
- sub_10022D8F8
- EditorUI::repositionObjectsToCenter
- EditorUI::deleteSmartBlocksFromObjects
- EditorUI::deleteTypeFromObjects
- sub_100632F44
- LevelEditorLayer::removeObject
- sub_100633070
- GameObject::getObjectZOrder
- loc_1000310A0
- sub_10022DD64
- sub_10022DD30
- sub_10022DDA0
- sub_10022DD6C
- sub_10022D950
- GameObject::getObjectZLayer
- loc_1000311DC
- sub_100632C0C
- GameObject::updateBlendMode
- GameObject::addColorSpriteToSelf
- sub_10022D8AC
- cocos2d::CCNode::convertToNodeSpace