EditorUI::createPrefab
1196 BPseudocode
Assembly
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Called functions
- EditorUI::createPrefab
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- sub_10022D8A4
- cocos2d::CCNode::convertToNodeSpace
- sub_10022D8F8
- sub_10022D91C
- __ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEE2atEm
- GJSmartTemplate::offsetForType
- GJSmartTemplate::smartTypeToObjectKey
- sub_10022D93C
- LevelEditorLayer::createObject
- GameObject::updateCustomScaleX
- loc_10003B328
- GameObject::updateCustomScaleY
- loc_10003B334
- GJSmartTemplate::applyTransformationsForType
- loc_10003B36C
- loc_10003B384
- SmartGameObject::updateSmartFrame
- loc_10003B4D0
- sub_100006040
- GJSmartTemplate::getPrefabWithID
- __ZdlPv
- loc_10003B530
- EditorUI::pasteObjects
- loc_10003B558
- EditorUI::repositionObjectsToCenter
- loc_10003B588
- EditorUI::deleteSmartBlocksFromObjects