EditorUI::addObjectsToSmartTemplate
4300 BPseudocode
Assembly
Compare against another version
Called functions
- EditorUI::addObjectsToSmartTemplate
- cocos2d::CCDictionary::create
- sub_100632F04
- sub_10063308C
- sub_100632F34
- loc_100039244
- GameObject::determineSlopeDirection
- loc_10003925C
- cocos2d::CCDictionary::setObject
- sub_10022D8F8
- GJSmartTemplate::smartObjectToType
- GJSmartTemplate::offsetForType
- sub_10022D93C
- sub_10022D8DC
- sub_10022D964
- sub_10022D91C
- GJSmartTemplate::offsetForDir
- sub_10022D8B4
- sub_10022DC98
- sub_10022DE10
- LevelEditorLayer::objectsInRect
- loc_100039BDC
- sub_100632EF8
- GJSmartTemplate::keyFromNeighbors
- __ZdlPv
- GJBaseGameLayer::getStickyGroup
- sub_100632FCC
- sub_100632C0C
- loc_100039D28
- cocos2d::CCDictionary::objectForKey
- cocos2d::ccpDistance
- LevelEditorLayer::createObject
- GameObject::updateCustomScaleX
- loc_10003A088
- GameObject::updateCustomScaleY
- _qsort
- EditorUI::copyObjectsDetailed
- EditorUI::deleteObject
- loc_10003A190
- sub_100006040
- loc_10003A1B8
- GJSmartTemplate::savePrefab
- GJSmartTemplate::logTemplateStatus
- loc_10003A230