2.2081 / imac / Geometry Dash
broma · done
Functions (1)
Callers (26)
- sub_10028CDB0 -[AppController updateMousePosition]
- sub_10028CDB0 EditorUI::applySpecialOffset
- sub_10028CDB0 EditorUI::ccTouchEnded
- sub_10028CDB0 EditorUI::ccTouchMoved
- sub_10028CDB0 EditorUI::rotateObjects
- sub_10028CDB0 EditorUI::scaleObjects
- sub_10028CDB0 EditorUI::transformObjects
- sub_10028CDB0 GJEffectManager::createKeyframeCommand
- sub_10028CDB0 GJSmartTemplate::smartObjectToType
- sub_10028CDB0 GameObject::getBoxOffset
- sub_10028CDB0 GameObject::setStartPos
- sub_10028CDB0 GameToolbox::getRelativeOffset
- sub_10028CDB0 PlayerObject::spawnPortalCircle
- sub_10028CDB0 ScrollingLayer::ccTouchMoved
- sub_10028CDB0 cocos2d::CCLabelBMFont::setAnchorPoint
- sub_10028CDB0 cocos2d::CCLens3D::copyWithZone
- sub_10028CDB0 cocos2d::CCLens3D::create
- sub_10028CDB0 cocos2d::CCLens3D::initWithDuration
- sub_10028CDB0 cocos2d::CCLens3D::setPosition
- sub_10028CDB0 cocos2d::CCNode::nodeToParentTransform
- sub_10028CDB0 cocos2d::CCNode::nodeToParentTransformFast
- sub_10028CDB0 cocos2d::CCNode::setAnchorPoint
- sub_10028CDB0 cocos2d::CCParallaxNode::visit
- sub_10028CDB0 cocos2d::CCParticleSystemQuad::setDisplayFrame
- sub_10028CDB0 cocos2d::CCSprite::isFrameDisplayed
- sub_10028CDB0 cocos2d::CCTMXLayer::calculateLayerOffset