PlayerObject::collidedWithObjectInternal
10668 BPseudocode
Assembly
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Called functions
- PlayerObject::collidedWithObjectInternal
- sub_10028D1C0
- sub_10028D180
- GameObject::getLastPosition
- sub_10028CC60
- GameObject::getScalePosDelta
- sub_10028D270
- sub_10028D230
- sub_10028D280
- sub_10028D2C0
- sub_10028D320
- GameObject::slopeYPos_1
- GameObject::slopeFloorTop
- sub_10028CC00
- loc_1004097F5
- sub_10028CBE0
- loc_100409850
- PlayerObject::checkSnapJumpToObject
- loc_1004099DC
- loc_100409A38
- PlayerObject::hitGround
- GJBaseGameLayer::destroyObject
- loc_100409F27
- PlayerObject::updateCollideBottom
- PlayerObject::updateCollideTop
- PlayerObject::exitPlatformerAnimateJump
- PlayerObject::flipGravity
- loc_10040A170
- PlayerObject::didHitHead
- loc_10040A47A
- loc_10040A62D
- cocos2d::CCDictionary::setObject
- PlayerObject::updateCollideRight
- PlayerObject::stopDashing
- loc_10040AF40
- GameManager::sharedState
- loc_10040B31C
- GameObject::destroyObject
- loc_10040B339