MenuGameLayer::resetPlayer
2010 BPseudocode
Assembly
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Called functions
- MenuGameLayer::resetPlayer
- PlayerObject::deactivateStreak
- PlayerObject::deactivateParticle
- _rand
- sub_10028CBE0
- PlayerObject::resetAllParticles
- PlayerObject::togglePlayerScale
- GameManager::sharedState
- GameManager::colorForIdx
- PlayerObject::setSecondColor
- PlayerObject::flipGravity
- PlayerObject::switchedToMode
- PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerShipFrame
- PlayerObject::releaseButton
- PlayerObject::toggleRollMode
- PlayerObject::updatePlayerRollFrame
- PlayerObject::toggleBirdMode
- loc_1004FA814
- loc_1004FA8A8
- loc_1004FA8DE
- PlayerObject::updateGlowColor
- PlayerObject::updateTimeMod
- PlayerObject::resetStreak
- PlayerObject::placeStreakPoint
- PlayerObject::updateEffects
- PlayerObject::toggleDartMode
- PlayerObject::updatePlayerDartFrame
- PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerRobotFrame
- PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerSpiderFrame
- PlayerObject::toggleSwingMode
- PlayerObject::updatePlayerSwingFrame