LevelEditorLayer::addSpecial
1520 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::addSpecial
- GJBaseGameLayer::applyLevelSettings
- _rand
- LevelEditorLayer::updateObjectLabel
- loc_1000DFE0B
- sub_10028CC60
- LevelEditorLayer::createObject
- GameObject::copyGroups
- GameObject::getGroupID
- sub_10071FCD0
- ParticleGameObject::updateParticlePreviewArtOpacity
- loc_1000DFF8D
- loc_1000DFFA3
- EffectGameObject::updateSpecialColor
- sub_100720160
- GameObject::determineSlopeDirection
- LevelEditorLayer::tryUpdateSpeedObject
- GameObject::isColorTrigger
- sub_10010D1B0
- loc_1000E0283
- GameObject::shouldLockX
- GJBaseGameLayer::addToGroups
- GJBaseGameLayer::addToGroupParents
- GJBaseGameLayer::reAddToStickyGroup