GameObject::playDestroyObjectAnim
4126 BPseudocode
Assembly
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Called functions
- GameObject::playDestroyObjectAnim
- sub_10028CC60
- GJBaseGameLayer::spawnParticle
- GJBaseGameLayer::hasUniqueCoin
- CCCircleWave::create
- cocos2d::CCSprite::createWithSpriteFrameName
- sub_10028CFC0
- sub_10028CBE0
- loc_10025E7F3
- loc_10025E869
- GameObject::getObjectZOrder
- loc_10025E8CD
- cocos2d::CCTintTo::create
- cocos2d::CCNode::runAction
- cocos2d::CCFadeTo::create
- sub_10071F9E0
- cocos2d::CCSpriteFrameCache::sharedSpriteFrameCache
- sub_1007AB580
- cocos2d::CCString::getCString
- cocos2d::CCSpriteFrameCache::spriteFrameByName
- sub_10071FCD0
- cocos2d::CCAnimation::createWithSpriteFrames
- cocos2d::CCAnimate::create
- cocos2d::CCRepeatForever::create
- cocos2d::CCDelayTime::create
- sub_1003B5760
- ObjectToolbox::sharedState
- ObjectToolbox::intKeyToFrame
- _strlen
- CCCircleWave::create_1
- loc_10025F00A
- loc_10025F046
- loc_10025F1B1
- __Znwm
- _memmove
- loc_10025F23F
- GameObject::getColorFrame
- loc_10025F26A
- __ZdlPv
- loc_10025F317
- GameObject::getObjectZLayer
- GameObject::getParentMode
- GameObject::parentForZLayer
- loc_10025F4A7
- GJBaseGameLayer::generatePickupAnimRandVal
- GameObject::playPickupAnimation
- loc_10025F531
- sub_100006BF0