EditorUI::spriteFromObjectString
1651 BPseudocode
Assembly
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Called functions
- EditorUI::spriteFromObjectString
- cocos2d::CCSprite::create_2
- LevelEditorLayer::createObjectsFromString
- sub_100720070
- sub_1007200C0
- GameObject::getMainColorMode
- GJEffectManager::colorExists
- GJEffectManager::getColorAction
- GameObject::getSecondaryColorMode
- sub_10028CBE0
- sub_10028CC60
- EditorUI::repositionObjectsToCenter
- EditorUI::deleteSmartBlocksFromObjects
- EditorUI::deleteTypeFromObjects
- sub_1007200E0
- LevelEditorLayer::removeObject
- sub_100720200
- GameObject::getObjectZOrder
- sub_10028D270
- sub_10028D230
- sub_10028D2C0
- sub_10028D280
- sub_10028CD00
- GameObject::getObjectZLayer
- loc_10003441B
- sub_10071FCD0
- GameObject::updateBlendMode
- GameObject::addColorSpriteToSelf
- sub_10028CBF0
- cocos2d::CCNode::convertToNodeSpace