2.2074 / win / libcocos2d.dll
broma · done
Functions (1)
Member uses (13)
- v1::setShaderProgram public: virtual bool cocos2d::CCDrawNode::init(void)
- v10::setShaderProgram public: bool cocos2d::CCParticleBatchNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- v11::setShaderProgram public: bool cocos2d::CCLabelTTF::initWithString(char const *,char const *,float,class cocos2d::CCSize const &,enum cocos2d::CCTextAlignment,enum cocos2d::CCVerticalTextAlignment)
- v11::setShaderProgram public: virtual bool cocos2d::CCSprite::initWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &,bool)
- v12::setShaderProgram public: bool cocos2d::CCAtlasNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int,unsigned int,unsigned int)
- v16::setShaderProgram public: bool cocos2d::CCProgressTimer::initWithSprite(class cocos2d::CCSprite *)
- v16::setShaderProgram public: bool cocos2d::CCSpriteBatchNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- v17::setShaderProgram public: virtual bool cocos2d::CCLayerColor::initWithColor(struct cocos2d::_ccColor4B const &,float,float)
- v2::setShaderProgram public: virtual bool cocos2d::CCLabelTTF::init(void)
- v21::setShaderProgram public: bool cocos2d::CCMotionStreak::initWithFade(float,float,float,struct cocos2d::_ccColor3B const &,class cocos2d::CCTexture2D *)
- v5::setShaderProgram public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool)
- v6::setShaderProgram public: bool cocos2d::CCLabelTTF::initWithStringAndTextDefinition(char const *,struct cocos2d::_ccFontDefinition &)
- v7::setShaderProgram private: void cocos2d::CCTMXLayer::parseInternalProperties(void)