2.2074 / win / libcocos2d.dll
broma · done
Member uses (17)
- a2::m_tEndColorVar public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_tEndColorVar public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_tEndColorVar public: virtual struct cocos2d::_ccColor4F const & cocos2d::CCParticleSystem::getEndColorVar(void)
- this::m_tEndColorVar public: void cocos2d::CCParticleSystem::initParticle(struct cocos2d::sCCParticle *)
- this::m_tEndColorVar public: bool cocos2d::CCParticleSystem::initWithDictionary(class cocos2d::CCDictionary *,char const *,bool)
- this::m_tEndColorVar public: virtual bool cocos2d::CCParticleExplosion::initWithTotalParticles(unsigned int)
- this::m_tEndColorVar public: virtual bool cocos2d::CCParticleFire::initWithTotalParticles(unsigned int)
- this::m_tEndColorVar public: virtual bool cocos2d::CCParticleFireworks::initWithTotalParticles(unsigned int)
- this::m_tEndColorVar public: virtual bool cocos2d::CCParticleFlower::initWithTotalParticles(unsigned int)
- this::m_tEndColorVar public: virtual bool cocos2d::CCParticleGalaxy::initWithTotalParticles(unsigned int)
- this::m_tEndColorVar public: virtual bool cocos2d::CCParticleMeteor::initWithTotalParticles(unsigned int)
- this::m_tEndColorVar public: virtual bool cocos2d::CCParticleRain::initWithTotalParticles(unsigned int)
- this::m_tEndColorVar public: virtual bool cocos2d::CCParticleSmoke::initWithTotalParticles(unsigned int)
- this::m_tEndColorVar public: virtual bool cocos2d::CCParticleSnow::initWithTotalParticles(unsigned int)
- this::m_tEndColorVar public: virtual bool cocos2d::CCParticleSpiral::initWithTotalParticles(unsigned int)
- this::m_tEndColorVar public: virtual bool cocos2d::CCParticleSun::initWithTotalParticles(unsigned int)
- this::m_tEndColorVar public: virtual void cocos2d::CCParticleSystem::setEndColorVar(struct cocos2d::_ccColor4F const &)