2.2074 / win / libcocos2d.dll
broma · done
Member uses (11)
- m_pFrames::data public: bool cocos2d::CCAnimate::initWithAnimation(class cocos2d::CCAnimation *)
- m_pFrames::data public: bool cocos2d::CCAnimation::initWithAnimationFrames(class cocos2d::CCArray *,float,unsigned int)
- a2::m_pFrames public: cocos2d::CCAnimation::CCAnimation(class cocos2d::CCAnimation const &)
- a2::m_pFrames public: bool cocos2d::CCAnimate::initWithAnimation(class cocos2d::CCAnimation *)
- this::m_pFrames public: cocos2d::CCAnimation::CCAnimation(class cocos2d::CCAnimation const &)
- this::m_pFrames public: cocos2d::CCAnimation::CCAnimation(void)
- this::m_pFrames public: virtual cocos2d::CCAnimation::~CCAnimation(void)
- this::m_pFrames public: virtual class cocos2d::CCObject * cocos2d::CCAnimation::copyWithZone(class cocos2d::CCZone *)
- this::m_pFrames public: bool cocos2d::CCAnimation::init(void)
- this::m_pFrames public: bool cocos2d::CCAnimation::initWithAnimationFrames(class cocos2d::CCArray *,float,unsigned int)
- this::m_pFrames public: bool cocos2d::CCAnimation::initWithSpriteFrames(class cocos2d::CCArray *,float)