2.2074 / win / libcocos2d.dll
broma · done
Member uses (21)
- a2::m_pBuffersVBO public: cocos2d::CCParticleSystemQuad::CCParticleSystemQuad(class cocos2d::CCParticleSystemQuad const &)
- a2::m_pBuffersVBO public: cocos2d::CCTextureAtlas::CCTextureAtlas(class cocos2d::CCTextureAtlas const &)
- this::m_pBuffersVBO public: cocos2d::CCParticleSystemQuad::CCParticleSystemQuad(class cocos2d::CCParticleSystemQuad const &)
- this::m_pBuffersVBO public: cocos2d::CCParticleSystemQuad::CCParticleSystemQuad(void)
- this::m_pBuffersVBO public: cocos2d::CCTextureAtlas::CCTextureAtlas(class cocos2d::CCTextureAtlas const &)
- this::m_pBuffersVBO public: virtual cocos2d::CCParticleSystemQuad::~CCParticleSystemQuad(void)
- this::m_pBuffersVBO public: virtual cocos2d::CCTextureAtlas::~CCTextureAtlas(void)
- this::m_pBuffersVBO public: bool cocos2d::CCTextureAtlas::initWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- this::m_pBuffersVBO public: void cocos2d::CCTextureAtlas::listenBackToForeground(class cocos2d::CCObject *)
- this::m_pBuffersVBO public: virtual void cocos2d::CCParticleSystemQuad::setBatchNode(class cocos2d::CCParticleBatchNode *)
- this::m_pBuffersVBO private: void cocos2d::CCParticleSystemQuad::setupVBO(void)
- this::m_pBuffersVBO private: void cocos2d::CCTextureAtlas::setupVBO(void)
- this::m_pBuffersVBO[0] public: virtual void cocos2d::CCParticleSystemQuad::draw(void)
- this::m_pBuffersVBO[0] public: void cocos2d::CCTextureAtlas::drawNumberOfQuads(unsigned int,unsigned int)
- this::m_pBuffersVBO[0] private: void cocos2d::CCTextureAtlas::mapBuffers(void)
- this::m_pBuffersVBO[0] public: virtual void cocos2d::CCParticleSystemQuad::postStep(void)
- this::m_pBuffersVBO[0] private: void cocos2d::CCParticleSystemQuad::setupVBO(void)
- this::m_pBuffersVBO[1] public: virtual void cocos2d::CCParticleSystemQuad::draw(void)
- this::m_pBuffersVBO[1] public: void cocos2d::CCTextureAtlas::drawNumberOfQuads(unsigned int,unsigned int)
- this::m_pBuffersVBO[1] private: void cocos2d::CCTextureAtlas::mapBuffers(void)
- this::m_pBuffersVBO[1] private: void cocos2d::CCParticleSystemQuad::setupVBO(void)