2.2074 / win / libcocos2d.dll
broma · done
Member uses (17)
- a1[1]::m_obPosition private: void cocos2d::CCTMXLayer::setupTileSprite(class cocos2d::CCSprite *,class cocos2d::CCPoint,unsigned int)
- a2::m_obPosition public: cocos2d::CCNode::CCNode(class cocos2d::CCNode const &)
- a2::m_obPosition private: void cocos2d::CCTMXTiledMap::buildWithMapInfo(class cocos2d::CCTMXMapInfo *)
- a2[1]::m_obPosition public: cocos2d::CCTMXLayer::CCTMXLayer(class cocos2d::CCTMXLayer const &)
- this::m_obPosition public: cocos2d::CCNode::CCNode(class cocos2d::CCNode const &)
- this::m_obPosition public: cocos2d::CCNode::CCNode(void)
- this::m_obPosition public: virtual void cocos2d::CCParallaxNode::addChild(class cocos2d::CCNode *,unsigned int,class cocos2d::CCPoint const &,class cocos2d::CCPoint const &)
- this::m_obPosition public: virtual void cocos2d::CCNode::getPosition(float *,float *)
- this::m_obPosition public: virtual int cocos2d::CCLayer::getPreviousPriority(void)
- this::m_obPosition public: void cocos2d::CCParticleSystem::initParticle(struct cocos2d::sCCParticle *)
- this::m_obPosition public: virtual void cocos2d::CCNode::setPosition(class cocos2d::CCPoint const &)
- this::m_obPosition public: virtual void cocos2d::CCSprite::setPosition(class cocos2d::CCPoint const &)
- this::m_obPosition public: virtual void cocos2d::CCNode::setPositionX(float)
- this::m_obPosition public: virtual void cocos2d::CCNode::setPositionY(float)
- this::m_obPosition public: virtual void cocos2d::CCLayer::setPreviousPriority(int)
- this::m_obPosition public: virtual void cocos2d::CCParticleSystem::update(float)
- this::m_obPosition public: virtual void cocos2d::CCParallaxNode::visit(void)