2.2074 / win / libcocos2d.dll
broma · done
Member uses (12)
- a2::m_fTo public: cocos2d::CCActionTween::CCActionTween(class cocos2d::CCActionTween const &)
- this::m_fTo public: cocos2d::CCActionTween::CCActionTween(class cocos2d::CCActionTween const &)
- this::m_fTo public: virtual class cocos2d::CCActionInterval * cocos2d::CCActionTween::reverse(void)
- this::m_fTo public: virtual void cocos2d::CCActionTween::startWithTarget(class cocos2d::CCNode *)
- this::m_fTo public: void cocos2d::CCActionTween::updateTargetValue(float)
- a2::m_fTotalDelayUnits public: cocos2d::CCAnimation::CCAnimation(class cocos2d::CCAnimation const &)
- a2::m_fTotalDelayUnits public: bool cocos2d::CCAnimate::initWithAnimation(class cocos2d::CCAnimation *)
- this::m_fTotalDelayUnits public: cocos2d::CCAnimation::CCAnimation(class cocos2d::CCAnimation const &)
- this::m_fTotalDelayUnits public: cocos2d::CCAnimation::CCAnimation(void)
- this::m_fTotalDelayUnits public: virtual float cocos2d::CCAnimation::getDuration(void)
- this::m_fTotalDelayUnits public: bool cocos2d::CCAnimation::initWithAnimationFrames(class cocos2d::CCArray *,float,unsigned int)
- this::m_fTotalDelayUnits public: bool cocos2d::CCAnimation::initWithSpriteFrames(class cocos2d::CCArray *,float)