2.2074 / win / libcocos2d.dll
broma · done
- 0x18005c750 public: void cocos2d::CCMotionStreak::reset(void) 15 B
- 0x180082220 public: void pugi::xml_document::reset(class pugi::xml_document const &) 1272 B
- 0x180082720 public: void pugi::xml_document::reset(void) 27 B
- 0x1800727c0 public: void cocos2d::CCApplication::resetForceTimer(void) 28 B
- 0x1800046f0 protected: static void cocos2d::CCNode::resetGlobalOrderOfArrival(void) 11 B
- 0x1800bcd60 public: void cocos2d::CCDirector::resetSmoothFixCounter(void) 11 B
- 0x180068370 public: void cocos2d::CCParticleSystem::resetSystem(void) 266 B
- 0x1800bcd70 public: void cocos2d::CCDirector::reshapeProjection(class cocos2d::CCSize const &) 89 B
- 0x1800a4780 public: bool cocos2d::CCTextureAtlas::resizeCapacity(unsigned int) 514 B
- 0x180076750 public: void cocos2d::CCEGLView::resizeWindow(int,int) 92 B
- 0x1800b9d70 public: void cocos2d::CCCamera::restore(void) 57 B
- 0x1800bcdd0 public: void cocos2d::CCDirector::resume(void) 68 B
- 0x180004700 public: void cocos2d::CCNode::resumeSchedulerAndActions(void) 59 B
- 0x18005c760 public: void cocos2d::CCMotionStreak::resumeStroke(void) 8 B
- 0x180068480 public: void cocos2d::CCParticleSystem::resumeSystem(void) 8 B
- 0x1800380c0 public: void cocos2d::CCActionManager::resumeTarget(class cocos2d::CCObject *) 259 B
- 0x1800bf340 public: void cocos2d::CCScheduler::resumeTarget(class cocos2d::CCObject *) 555 B
- 0x1800381d0 public: void cocos2d::CCActionManager::resumeTargets(class cocos2d::CCSet *) 193 B
- 0x1800bf570 public: void cocos2d::CCScheduler::resumeTargets(class cocos2d::CCSet *) 193 B
- 0x18000ea00 public: void cocos2d::CCObject::retain(void) 4 B
- 0x18000ea10 public: unsigned int cocos2d::CCObject::retainCount(void)const 4 B
- 0x180022ea0 public: virtual void cocos2d::CCGrid3D::reuse(void) 126 B
- 0x180022f20 public: virtual void cocos2d::CCTiledGrid3D::reuse(void) 70 B
- 0x1800aa800 private: class cocos2d::CCSprite * cocos2d::CCTMXLayer::reusedTileWithRect(class cocos2d::CCRect) 188 B
- 0x18002aa40 public: virtual class cocos2d::CCActionInterval * cocos2d::CCAccelAmplitude::reverse(void) 37 B
- 0x18002aa70 public: virtual class cocos2d::CCActionInterval * cocos2d::CCAccelDeccelAmplitude::reverse(void) 37 B
- 0x180029200 public: virtual class cocos2d::CCActionInterval * cocos2d::CCActionEase::reverse(void) 26 B
- 0x18002fc40 public: virtual class cocos2d::CCFiniteTimeAction * cocos2d::CCActionInstant::reverse(void) 21 B
- 0x18003c850 public: virtual class cocos2d::CCActionInterval * cocos2d::CCActionTween::reverse(void) 40 B
- 0x180035110 public: virtual class cocos2d::CCActionInterval * cocos2d::CCAnimate::reverse(void) 250 B
- 0x180035210 public: virtual class cocos2d::CCActionInterval * cocos2d::CCBezierBy::reverse(void) 194 B
- 0x1800352e0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCBlink::reverse(void) 13 B
- 0x180025890 public: virtual class cocos2d::CCActionInterval * cocos2d::CCCardinalSplineBy::reverse(void) 981 B
- 0x180025c70 public: virtual class cocos2d::CCActionInterval * cocos2d::CCCardinalSplineTo::reverse(void) 41 B
- 0x18002aaa0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCDeccelAmplitude::reverse(void) 37 B
- 0x1800352f0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCDelayTime::reverse(void) 10 B
- 0x180029220 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseBackIn::reverse(void) 26 B
- 0x180029240 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseBackInOut::reverse(void) 26 B
- 0x180029260 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseBackOut::reverse(void) 26 B
- 0x180029280 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseBounce::reverse(void) 26 B
- 0x1800292a0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseBounceIn::reverse(void) 26 B
- 0x1800292c0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseBounceInOut::reverse(void) 26 B
- 0x1800292e0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseBounceOut::reverse(void) 26 B
- 0x180029300 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseElasticIn::reverse(void) 37 B
- 0x180029330 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseElasticInOut::reverse(void) 37 B
- 0x180029360 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseElasticOut::reverse(void) 37 B
- 0x180029390 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseExponentialIn::reverse(void) 26 B
- 0x1800293b0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseExponentialInOut::reverse(void) 26 B
- 0x1800293d0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseExponentialOut::reverse(void) 26 B
- 0x1800293f0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseIn::reverse(void) 55 B
- 0x180029430 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseInOut::reverse(void) 37 B
- 0x180029460 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseOut::reverse(void) 55 B
- 0x1800294a0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseRateAction::reverse(void) 55 B
- 0x1800294e0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseSineIn::reverse(void) 26 B
- 0x180029500 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseSineInOut::reverse(void) 26 B
- 0x180029520 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseSineOut::reverse(void) 26 B
- 0x180035300 public: virtual class cocos2d::CCActionInterval * cocos2d::CCFadeIn::reverse(void) 10 B
- 0x180035310 public: virtual class cocos2d::CCActionInterval * cocos2d::CCFadeOut::reverse(void) 10 B
- 0x18002fc60 public: virtual class cocos2d::CCFiniteTimeAction * cocos2d::CCFlipX::reverse(void) 12 B
- 0x18002fc70 public: virtual class cocos2d::CCFiniteTimeAction * cocos2d::CCFlipY::reverse(void) 12 B
- 0x180024390 public: virtual class cocos2d::CCActionInterval * cocos2d::CCGridAction::reverse(void) 5 B
- 0x18002fc80 public: virtual class cocos2d::CCFiniteTimeAction * cocos2d::CCHide::reverse(void) 80 B
- 0x180035320 public: virtual class cocos2d::CCActionInterval * cocos2d::CCJumpBy::reverse(void) 71 B
- 0x180035370 public: virtual class cocos2d::CCActionInterval * cocos2d::CCMoveBy::reverse(void) 62 B
- 0x180025ca0 public: class cocos2d::CCPointArray * cocos2d::CCPointArray::reverse(void) 312 B
- 0x180038c50 public: virtual class cocos2d::CCActionInterval * cocos2d::CCProgressFromTo::reverse(void) 20 B
- 0x18002fcd0 public: virtual class cocos2d::CCFiniteTimeAction * cocos2d::CCRemoveSelf::reverse(void) 9 B
- 0x1800353b0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCRepeat::reverse(void) 35 B
- 0x1800353e0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCRepeatForever::reverse(void) 26 B
- 0x180035400 public: virtual class cocos2d::CCActionInterval * cocos2d::CCReverseTime::reverse(void) 25 B
- 0x180035420 public: virtual class cocos2d::CCActionInterval * cocos2d::CCRotateBy::reverse(void) 34 B
- 0x180035450 public: virtual class cocos2d::CCActionInterval * cocos2d::CCScaleBy::reverse(void) 31 B
- 0x180035470 public: virtual class cocos2d::CCActionInterval * cocos2d::CCSequence::reverse(void) 60 B
- 0x18002fce0 public: virtual class cocos2d::CCFiniteTimeAction * cocos2d::CCShow::reverse(void) 80 B
- 0x1800354b0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCSkewBy::reverse(void) 34 B
- 0x1800354e0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCSpawn::reverse(void) 60 B
- 0x180023b80 public: virtual class cocos2d::CCActionInterval * cocos2d::CCSpeed::reverse(void) 37 B
- 0x180035520 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTintBy::reverse(void) 35 B
- 0x180025de0 public: void cocos2d::CCPointArray::reverseInline(void) 152 B
- 0x1800071b0 public: void cocos2d::CCArray::reverseObjects(void) 123 B
- 0x18000cc60 public: class cocos2d::CCPoint cocos2d::CCPoint::rotate(class cocos2d::CCPoint const &)const 60 B
- 0x18000cca0 public: class cocos2d::CCPoint cocos2d::CCPoint::rotateByAngle(class cocos2d::CCPoint const &,float)const 151 B
- 0x1800727e0 public: virtual int cocos2d::CCApplication::run(void) 1360 B
- 0x180004740 public: class cocos2d::CCAction * cocos2d::CCNode::runAction(class cocos2d::CCAction *) 44 B
- 0x1800bce20 public: void cocos2d::CCDirector::runWithScene(class cocos2d::CCScene *) 29 B
- 0x180082740 public: void pugi::xml_document::save(class std::basic_ostream<char,struct std::char_traits<char>> &,char const *,unsigned int,enum pugi::xml_encoding)const 57 B
- 0x180082780 public: void pugi::xml_document::save(class std::basic_ostream<wchar_t,struct std::char_traits<wchar_t>> &,char const *,unsigned int)const 54 B
- 0x1800827c0 public: void pugi::xml_document::save(class pugi::xml_writer &,char const *,unsigned int,enum pugi::xml_encoding)const 1108 B
- 0x180068490 public: void cocos2d::CCParticleSystem::saveDefaults(void) 143 B
- 0x18001cae0 public: bool DS_Dictionary::saveRootSubDictToCompressedFile(char const *) 2039 B
- 0x18001d2e0 public: bool DS_Dictionary::saveRootSubDictToFile(char const *) 1613 B
- 0x18001d930 public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>> DS_Dictionary::saveRootSubDictToString(void) 119 B
- 0x18007aa20 public: bool cocos2d::CCImage::saveToFile(char const *,bool) 1883 B
- 0x18005fb30 public: bool cocos2d::CCRenderTexture::saveToFile(char const *) 84 B
- 0x18005fb90 public: bool cocos2d::CCRenderTexture::saveToFile(char const *,enum cocos2d::eImageFormat) 478 B
- 0x180082c20 public: bool pugi::xml_document::save_file(char const *,char const *,unsigned int,enum pugi::xml_encoding)const 161 B
- 0x180082cd0 public: bool pugi::xml_document::save_file(wchar_t const *,char const *,unsigned int,enum pugi::xml_encoding)const 161 B
- 0x180082d80 public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>> pugi::xml_document::save_string(char const *,unsigned int,enum pugi::xml_encoding)const 189 B
- 0x1800bce40 public: int cocos2d::CCDirector::sceneCount(void) 12 B
- 0x1800563f0 protected: virtual void cocos2d::CCTransitionPageTurn::sceneOrder(void) 14 B