public: void cocos2d::CCSpriteFrame::setFrameName(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>>)
160 B?setFrameName@CCSpriteFrame@cocos2d@@QEAAXV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
Pseudocode
Assembly