LevelEditorLayer::updateLevelFont
1333 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::updateLevelFont
- ?create@CCArray@cocos2d@@SAPEAV12@XZ
- ?count@CCArray@cocos2d@@QEBAIXZ
- ?objectAtIndex@CCArray@cocos2d@@QEAAPEAVCCObject@2@I@Z
- loc_1402D6772
- ?addObject@CCArray@cocos2d@@QEAAXPEAVCCObject@2@@Z
- ?sharedTextureCache@CCTextureCache@cocos2d@@SAPEAV12@XZ
- ?addImage@CCTextureCache@cocos2d@@QEAAPEAVCCTexture2D@2@PEBD_N@Z
- LabelGameObject::removeLabel
- ??2@YAPEAX_K@Z
- sub_140177AF0
- GameManager::loadFont
- ?createWithFormat@CCString@cocos2d@@SAPEAV12@PEBDZZ
- ?getCString@CCString@cocos2d@@QEBAPEBDXZ
- loc_1402D6A0B
- sub_14003A950
- GJBaseGameLayer::createTextLayers
- sub_14003BD70
- TextGameObject::updateTextObject
- sub_14003AA30
- loc_1402D6BAE
- memcpy
- LabelGameObject::createLabel
- loc_1402D6BD8
- __security_check_cookie
- sub_140007B50