LevelEditorLayer::removeObject
305 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::removeObject
- ?removeAllObjects@CCArray@cocos2d@@QEAAXXZ
- ??2@YAPEAX_K@Z
- ??0CCObject@cocos2d@@QEAA@XZ
- sub_1400DD430
- GameObjectCopy::create
- ?retain@CCObject@cocos2d@@QEAAXXZ
- ?autorelease@CCObject@cocos2d@@QEAAPEAV12@XZ
- ?count@CCArray@cocos2d@@QEBAIXZ
- loc_1402CDB57
- ?removeObjectAtIndex@CCArray@cocos2d@@QEAAXI_N@Z
- loc_1402CDB67
- ?addObject@CCArray@cocos2d@@QEAAXPEAVCCObject@2@@Z
- GJBaseGameLayer::removeObjectFromSection
- LevelEditorLayer::removeSpecial