LevelEditorLayer::onResumePlaytest
495 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::onResumePlaytest
- ?sharedDirector@CCDirector@cocos2d@@SAPEAV12@XZ
- UILayer::resetUINodeState
- ??2@YAPEAX_K@Z
- sub_140177AF0
- GameManager::getGameVariable
- loc_1402D7E31
- UILayer::updateUINodeVisibility
- ?sharedOpenGLView@CCEGLView@cocos2d@@SAPEAV12@XZ
- loc_1402D7E82
- ?resetSmoothFixCounter@CCDirector@cocos2d@@QEAAXXZ
- ?resumeSchedulerAndActions@CCNode@cocos2d@@QEAAXXZ
- ?pauseSchedulerAndActions@CCNode@cocos2d@@QEAAXXZ
- LevelEditorLayer::recreateGroups
- GJBaseGameLayer::optimizeMoveGroups