LevelAreaLayer::addGodRay
925 BPseudocode
Assembly
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Called functions
- LevelAreaLayer::addGodRay
- ?sharedDirector@CCDirector@cocos2d@@SAPEAV12@XZ
- ?getWinSize@CCDirector@cocos2d@@QEAA?AVCCSize@2@XZ
- ?createWithSpriteFrameName@CCSprite@cocos2d@@SAPEAV12@PEBD@Z
- ??0CCPoint@cocos2d@@QEAA@MM@Z
- ?create@CCFadeTo@cocos2d@@SAPEAV12@ME@Z
- ?create@CCEaseInOut@cocos2d@@SAPEAV12@PEAVCCActionInterval@2@M@Z
- rand
- ?create@CCDelayTime@cocos2d@@SAPEAV12@M@Z
- ?create@CCSequence@cocos2d@@SAPEAV12@PEAVCCFiniteTimeAction@2@ZZ
- ?create@CCRepeatForever@cocos2d@@SAPEAV12@PEAVCCActionInterval@2@@Z
- ?runAction@CCNode@cocos2d@@QEAAPEAVCCAction@2@PEAV32@@Z
- ?addObject@CCArray@cocos2d@@QEAAXPEAVCCObject@2@@Z