GameLevelManager::encodeDataTo
666 BPseudocode
Assembly
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Called functions
- GameLevelManager::encodeDataTo
- ?setDictForKey@DS_Dictionary@@QEAAXPEBDPEAVCCDictionary@cocos2d@@@Z
- GameLevelManager::limitSavedLevels
- GameLevelManager::purgeUnusedLevels
- GameLevelManager::updateLevelOrders
- GameLevelManager::cleanupDailyLevels
- ?setIntegerForKey@DS_Dictionary@@QEAAXPEBDH@Z
- ?create@CCArray@cocos2d@@SAPEAV12@XZ
- ?addObject@CCArray@cocos2d@@QEAAXPEAVCCObject@2@@Z
- ?setArrayForKey@DS_Dictionary@@QEAAXPEBDPEAVCCArray@cocos2d@@@Z
- ?setBoolMapForKey@DS_Dictionary@@QEAAXPEBDAEAV?$map@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_NU?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@std@@@2@@std@@@Z
- ??2@YAPEAX_K@Z
- sub_140177AF0
- loc_140148FCD