GJGameLoadingLayer::transitionToLoadingLayer
483 BPseudocode
Assembly
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Called functions
- GJGameLoadingLayer::transitionToLoadingLayer
- ?create@CCScene@cocos2d@@SAPEAV12@XZ
- ?sharedApplication@CCApplication@cocos2d@@SAPEAV12@XZ
- ??2@YAPEAX_K@Z
- ??0CCLayer@cocos2d@@QEAA@XZ
- __imp_?init@CCLayer@cocos2d@@UEAA_NXZ
- loc_14024295C
- ?retain@CCObject@cocos2d@@QEAAXXZ
- ?sharedDirector@CCDirector@cocos2d@@SAPEAV12@XZ
- ?getWinSize@CCDirector@cocos2d@@QEAA?AVCCSize@2@XZ
- ?create@CCLabelBMFont@cocos2d@@SAPEAV12@PEBD0@Z
- ??0CCPoint@cocos2d@@QEAA@MM@Z
- ?autorelease@CCObject@cocos2d@@QEAAPEAV12@XZ
- ?create@CCTransitionFade@cocos2d@@SAPEAV12@MPEAVCCScene@2@@Z
- ?replaceScene@CCDirector@cocos2d@@QEAA_NPEAVCCScene@2@@Z