EditorUI::alignObjects
1216 BPseudocode
Assembly
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Called functions
- EditorUI::alignObjects
- ?count@CCArray@cocos2d@@QEBAIXZ
- ?createWithCapacity@CCArray@cocos2d@@SAPEAV12@I@Z
- ?addObjectsFromArray@CCArray@cocos2d@@QEAAXPEAV12@@Z
- ?create@CCDictionary@cocos2d@@SAPEAV12@XZ
- ?objectAtIndex@CCArray@cocos2d@@QEAAPEAVCCObject@2@I@Z
- ?removeObjectAtIndex@CCArray@cocos2d@@QEAAXI_N@Z
- ?objectForKey@CCDictionary@cocos2d@@QEAAPEAVCCObject@2@_J@Z
- ?create@CCNode@cocos2d@@SAPEAV12@XZ
- ?setObject@CCDictionary@cocos2d@@QEAAXPEAVCCObject@2@_J@Z
- ?allKeys@CCDictionary@cocos2d@@QEAAPEAVCCArray@2@XZ
- EditorUI::getGroupCenter
- ??2@YAPEAX_K@Z
- GameObject::GameObject
- __imp_?initWithSpriteFrameName@CCSprite@cocos2d@@UEAA_NPEBD@Z
- GameObject::commonSetup
- loc_14012053C
- ?autorelease@CCObject@cocos2d@@QEAAPEAV12@XZ
- ??0CCPoint@cocos2d@@QEAA@AEBV01@@Z
- loc_140120575
- ?addObject@CCArray@cocos2d@@QEAAXPEAVCCObject@2@@Z
- qsort
- ??0CCPoint@cocos2d@@QEAA@XZ
- ??4CCPoint@cocos2d@@QEAAAEAV01@AEBV01@@Z
- EditorUI::createUndoObject
- ??GCCPoint@cocos2d@@QEBA?AV01@AEBV01@@Z
- ??DCCPoint@cocos2d@@QEBA?AV01@M@Z
- ??0CCPoint@cocos2d@@QEAA@MM@Z
- EditorUI::moveObject