EditorPauseLayer::customSetup
9064 BPseudocode
Assembly
Compare against another version
Called functions
- EditorPauseLayer::customSetup
- ?sharedDirector@CCDirector@cocos2d@@SAPEAV12@XZ
- ?getWinSize@CCDirector@cocos2d@@QEAA?AVCCSize@2@XZ
- ?create@CCMenu@cocos2d@@SAPEAV12@XZ
- ButtonSprite::create_1
- CCMenuItemSpriteExtra::create
- ?alignItemsVerticallyWithPadding@CCMenu@cocos2d@@QEAAXM@Z
- loc_1400D939D
- ?createWithSpriteFrameName@CCSprite@cocos2d@@SAPEAV12@PEBD@Z
- ?alignItemsHorizontally@CCMenu@cocos2d@@QEAAXXZ
- ?getScreenBottom@CCDirector@cocos2d@@QEAAMXZ
- ??0CCPoint@cocos2d@@QEAA@MM@Z
- EditorPauseLayer::updateSongButton
- ??2@YAPEAX_K@Z
- ButtonSprite::ButtonSprite
- ButtonSprite::init_1
- ?autorelease@CCObject@cocos2d@@QEAAPEAV12@XZ
- ?getScreenRight@CCDirector@cocos2d@@QEAAMXZ
- ?convertToNodeSpace@CCNode@cocos2d@@QEAA?AVCCPoint@2@AEBV32@@Z
- ??HCCPoint@cocos2d@@QEBA?AV01@AEBV01@@Z
- ?getScreenLeft@CCDirector@cocos2d@@QEAAMXZ
- sub_140177AF0
- ??0CCPoint@cocos2d@@QEAA@AEBV01@@Z
- GameManager::getGameVariable
- GameToolbox::createToggleButton
- sub_14003AA30