2.2074 / m1 / Geometry Dash
broma · done
Functions (1)
Callers (38)
- sub_10004CAF0 EditorUI::pasteObjects
- sub_10004CAF0 FMODAudioEngine::channelIDForUniqueID
- sub_10004CAF0 FMODAudioEngine::getChannelGroup
- sub_10004CAF0 FMODAudioEngine::loadAudioState
- sub_10004CAF0 FMODAudioEngine::loadMusic_1
- sub_10004CAF0 FMODAudioEngine::playEffectAdvanced
- sub_10004CAF0 FMODAudioEngine::registerChannel
- sub_10004CAF0 FMODAudioEngine::setChannelPitch
- sub_10004CAF0 FMODAudioEngine::setChannelVolume
- sub_10004CAF0 FMODAudioEngine::setChannelVolumeMod
- sub_10004CAF0 FMODAudioEngine::swapMusicIndex
- sub_10004CAF0 FMODAudioEngine::unregisterChannel
- sub_10004CAF0 FMODAudioEngine::updateChannel
- sub_10004CAF0 GJBaseGameLayer::applyRemap
- sub_10004CAF0 GJBaseGameLayer::canProcessSFX
- sub_10004CAF0 GJBaseGameLayer::checkSpawnObjects
- sub_10004CAF0 GJBaseGameLayer::generateEnterEasingBuffer
- sub_10004CAF0 GJBaseGameLayer::generateTargetGroups
- sub_10004CAF0 GJBaseGameLayer::getSavedPosition
- sub_10004CAF0 GJBaseGameLayer::prepareSavePositionObjects
- sub_10004CAF0 GJBaseGameLayer::processActivatedAudioTriggers
- sub_10004CAF0 GJBaseGameLayer::reAddToStickyGroup
- sub_10004CAF0 GJBaseGameLayer::registerSpawnRemap
- sub_10004CAF0 GJBaseGameLayer::removeFromStickyGroup
- sub_10004CAF0 GJBaseGameLayer::resetSpawnChannelIndex
- sub_10004CAF0 GJEffectManager::addCountToItem
- sub_10004CAF0 GJEffectManager::loadFromState
- sub_10004CAF0 GJEffectManager::resetEffects
- sub_10004CAF0 GJEffectManager::toggleItemPersistent
- sub_10004CAF0 GJEffectManager::transferPersistentItems
- sub_10004CAF0 GJEffectManager::updateCountForItem
- sub_10004CAF0 GameLevelManager::getStarLevelsString
- sub_10004CAF0 GameManager::recountUserStats
- sub_10004CAF0 GameStatsManager::getStat
- sub_10004CAF0 GameStatsManager::setStat
- sub_10004CAF0 SequenceTriggerGameObject::triggerObject
- sub_10004CAF0 sub_10004CAF0
- sub_10004CAF0 sub_100302E44