LevelEditorLayer::updateVisibility
2720 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::updateVisibility
- sub_100629370
- sub_100628EFC
- GJBaseGameLayer::preUpdateVisibility
- GJEffectManager::activeColorForIndex
- GJEffectManager::calculateLightBGColor
- GameToolbox::transformColor
- GameManager::sharedState
- GameManager::getGameVariable
- GameObject::updateStartPos
- GameObject::addColorSpriteToParent
- loc_1000D077C
- loc_1000D07A4
- EnhancedGameObject::updateRotateAction
- loc_1000D07D0
- EnhancedGameObject::previewAnimateOnTrigger
- loc_1000D0810
- EffectGameObject::updateInteractiveHover
- GameObject::hasSecondaryColor
- loc_1000D08CC
- AnimatedGameObject::updateChildSpriteColor
- GameObject::getMainColor
- GameObject::getMainColorMode
- GJEffectManager::activeOpacityForIndex
- GameObject::getSecondaryColorMode
- GameObject::getSecondaryColor
- GameObject::getGroupID
- GJEffectManager::colorForGroupID
- GJEffectManager::colorForEffect
- GJEffectManager::opacityModForGroup
- loc_1000D0DCC
- GameObject::isColorObject
- loc_1000D0E18
- GameObject::updateObjectEditorColor
- GJBaseGameLayer::updateEnterEffects
- GJBaseGameLayer::processAreaVisualActions
- GJBaseGameLayer::updateParticles
- sub_1001338AC
- sub_1006293A0
- KeyframeGameObject::updateShadowObjects