LevelEditorLayer::resetUnusedColorChannels
444 BPseudocode
Assembly
Compare against another version
Called functions
- LevelEditorLayer::resetUnusedColorChannels
- cocos2d::CCDictionary::create
- cocos2d::CCNode::create
- sub_100629370
- sub_1006293A0
- GameObject::getMainColorMode
- GameObject::getSecondaryColorMode
- cocos2d::CCDictionary::objectForKey
- cocos2d::CCDictionary::setObject
- GameObject::getColorIndex
- GJEffectManager::removeColorAction