LevelEditorLayer::addSpecial
1396 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::addSpecial
- GJBaseGameLayer::applyLevelSettings
- LevelEditorLayer::updateObjectLabel
- _rand
- loc_1000C77A4
- sub_100224ED4
- LevelEditorLayer::createObject
- GameObject::copyGroups
- GameObject::getGroupID
- sub_100629080
- ParticleGameObject::updateParticlePreviewArtOpacity
- loc_1000C7924
- loc_1000C7938
- EffectGameObject::updateSpecialColor
- sub_100629448
- GameObject::determineSlopeDirection
- LevelEditorLayer::tryUpdateSpeedObject
- GameObject::isColorTrigger
- loc_1000C7B1C
- loc_1000C7B30
- loc_1000C7B50
- GameObject::shouldLockX
- GJBaseGameLayer::addToGroups
- GJBaseGameLayer::addToGroupParents
- GJBaseGameLayer::reAddToStickyGroup
- sub_1000DEF08