GJBaseGameLayer::processRotationActions
1940 BPseudocode
Assembly
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Called functions
- GJBaseGameLayer::processRotationActions
- sub_100224ED4
- loc_10010F968
- cocos2d::CCDictionary::objectForKey
- sub_100628E60
- cocos2d::CCDictionary::setObject
- sub_100629370
- sub_1006293A0
- GJBaseGameLayer::claimRotationAction
- GameObject::getUnmodifiedPosition
- GJBaseGameLayer::claimMoveAction
- cocos2d::CCObject::retain
- cocos2d::CCObject::release
- loc_10010FDC0
- GameObject::dirtifyObjectRect
- sub_100224E88
- cocos2d::__CCPointApplyAffineTransform
- GameObject::addRotation
- GameObject::calculateOrientedBox