2.2074 / ios / Geometry Jump
broma · done
Functions (3)
Callers (77)
- ___sincosf_stret EditorUI::rotateObjects
- ___sincosf_stret ForceBlockGameObject::calculateForceToTarget
- ___sincosf_stret GJBaseGameLayer::processAdvancedFollowAction
- ___sincosf_stret GJBaseGameLayer::spawnParticleTrigger_1
- ___sincosf_stret GJBaseGameLayer::updateGradientLayers
- ___sincosf_stret GJEffectManager::processMoveCalculations
- ___sincosf_stret GJPathsLayer::init
- ___sincosf_stret GJRotationControl::setAngle
- ___sincosf_stret GJRotationControl::updateSliderPosition
- ___sincosf_stret HardStreak::quadCornerOffset
- ___sincosf_stret OBB2D::calculateWithCenter
- ___sincosf_stret ParticleGameObject::updateParticleAngle
- ___sincosf_stret ParticlePreviewLayer::draw
- ___sincosf_stret PlayerObject::redirectDash
- ___sincosf_stret PlayerObject::redirectPlayerForce
- ___sincosf_stret PlayerObject::setPosition
- ___sincosf_stret ShaderLayer::preHueShiftShader
- ___sincosf_stret ShaderLayer::updateEffectOffsets
- ___sincosf_stret cocos2d::CCAffineTransformRotate
- ___sincosf_stret cocos2d::CCDrawNode::drawCircle
- ___sincosf_stret cocos2d::CCGLProgram::setUniformsForBuiltins
- ___sincosf_stret cocos2d::CCNode::nodeToParentTransform
- ___sincosf_stret cocos2d::CCParticleSystem::initParticle
- ___sincosf_stret cocos2d::CCParticleSystem::update
- ___sincosf_stret cocos2d::ccDrawFilledCircle
- ___sincosf_stret cocos2d::extension::CCControlHuePicker::setHuePercentage
- ___sincosf_stret cocos2d::extension::CCControlSaturationBrightnessPicker::updateSliderPosition
- ___sincosf_stret sub_100026F1C
- ___sincosf_stret sub_1001A6CFC
- ___sincosf_stret sub_1001B1E48
- ___sincosf_stret sub_10024B660
- ___sincosf_stret sub_10024B7FC
- ___sincosf_stret sub_1003AB8F4
- ___sincosf_stret sub_10042E52C
- ___sincosf_stret sub_100430C38
- ___sincosf_stret sub_100431230
- ___sincosf_stret sub_10043132C
- ___sincosf_stret sub_1004313C8
- ___sincosf_stret sub_1004316E4
- ___sincosf_stret sub_100431AE4
- ___sincosf_stret sub_1004320F8
- ___sincosf_stret sub_1004328F8
- ___sincosf_stret sub_1004396B8
- ___sincosf_stret sub_10044228C
- ___sincosf_stret sub_100442610
- ___sincosf_stret sub_100486D8C
- ___sincosf_stret sub_100486F28
- ___sincosf_stret sub_100487454
- ___sincosf_stret sub_10048C37C
- ___sincosf_stret sub_10048C534
- ___sincosf_stret sub_10048C5D0
- ___sincosf_stret sub_1004F20E8
- ___sincosf_stret sub_1004F21C4
- ___sincosf_stret sub_1004FEFA4
- _acosf sub_1003AB964
- _acosf sub_1003F6F70
- _acosf sub_1004FEFA4
- _cosf GameToolbox::getEasedValue
- _cosf PlayerObject::collidedWithSlopeInternal
- _cosf PlayerObject::postCollision
- _cosf PlayerObject::updateMove
- _cosf sub_1003AB680
- _cosf sub_100433328
- _cosf sub_10046A168
- _cosf sub_10047F7E8
- _cosf sub_100480198
- _cosf sub_1004855E4
- _cosf sub_100485B6C
- _cosf sub_100485FEC
- _cosf sub_10048D20C
- _cosf sub_10048FF68
- _cosf sub_100495F40
- _cosf sub_100496620
- _cosf sub_1004969F4
- _cosf sub_100496CE0
- _cosf sub_100496F78
- _cosf sub_100497998