LevelSelectLayer::init
2276 BPseudocode
Assembly
Compare against another version
Called functions
- LevelSelectLayer::init
- cocos2d::CCLayer::init
- GameStatsManager::sharedState
- GameStatsManager::isItemUnlocked
- GameManager::sharedState
- loc_1003F9914
- GameManager::setUGV
- AchievementManager::sharedState
- AchievementManager::isAchievementEarned
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- cocos2d::CCSprite::create_1
- sub_100026E04
- GJGroundLayer::create
- GJGroundLayer::positionGround
- cocos2d::CCSprite::createWithSpriteFrameName
- sub_100179ECC
- sub_100179EDC
- sub_100179ED4
- sub_100179EE4
- cocos2d::CCSprite::setFlipX
- sub_100249214
- GameLevelManager::sharedState
- GameLevelManager::getMainLevel
- sub_100249394
- LevelPage::create
- GJGameLevel::create_1
- _rand
- BoomScrollLayer::create_1
- BoomScrollLayer::setPagesIndicatorPosition
- BoomScrollLayer::instantMoveToPage
- sub_100026E3C
- loc_1003F9DE8
- cocos2d::CCLabelBMFont::create_1
- CCMenuItemSpriteExtra::create
- CCMenuItemSpriteExtra::setSizeMult
- sub_1001D8D28
- AppDelegate::get
- cocos2d::CCMenu::create
- PlatformToolbox::isControllerConnected
- cocos2d::CCNode::convertToNodeSpace
- loc_1003FA178
- GameToolbox::addBackButton