LevelEditorLayer::resetUnusedColorChannels
420 BPseudocode
Assembly
Compare against another version
Called functions
- LevelEditorLayer::resetUnusedColorChannels
- cocos2d::CCDictionary::create
- cocos2d::CCNode::create
- sub_100249430
- sub_10024944C
- GameObject::getMainColorMode
- GameObject::getSecondaryColorMode
- cocos2d::CCDictionary::objectForKey
- loc_10035FC20
- cocos2d::CCDictionary::setObject
- loc_10035FC4C
- GameObject::getColorIndex
- loc_10035FCAC
- GJEffectManager::removeColorAction