LevelEditorLayer::onStopPlaytest
888 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::onStopPlaytest
- cocos2d::CCDirector::sharedDirector
- UILayer::editorPlaytest
- GJBaseGameLayer::restoreAllUIObjects
- GJBaseGameLayer::resetStoppedAreaObjects
- LevelEditorLayer::quickUpdateAllPositions
- GJBaseGameLayer::resetLevelVariables
- GJBaseGameLayer::syncBGTextures
- LevelEditorLayer::removePlayerCollisionBlock
- cocos2d::CCDirector::resetSmoothFixCounter
- GJBaseGameLayer::setStartPosObject
- PlayerObject::releaseAllButtons
- cocos2d::CCNode::pauseSchedulerAndActions
- LevelEditorLayer::updatePreviewParticles
- GJBaseGameLayer::toggleDualMode
- loc_100362D6C
- sub_100026E3C
- loc_100362E94
- LevelEditorLayer::resetMovingObjects
- LevelEditorLayer::updateAnimateOnTriggerObjects
- GJEffectManager::reset
- GJBaseGameLayer::resetGroupCounters
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::resumeAllAudio
- FMODAudioEngine::stopAllMusic
- FMODAudioEngine::stopAllEffects
- loc_100362F6C
- EditorUI::updateSlider