LevelEditorLayer::init
3148 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::init
- GJBaseGameLayer::init
- MusicDownloadManager::sharedState
- MusicDownloadManager::tryLoadLibraries
- UILayer::enableEditorMode
- GameObject::resetMID
- GameManager::sharedState
- GameManager::getGameVariable
- loc_1003564F4
- LevelEditorLayer::updateOptions
- _rand
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::stopAllMusic
- cocos2d::CCObject::retain
- sub_100249214
- cocos2d::CCDictionary::create
- sub_10001272C
- sub_10001275C
- sub_1003687E4
- sub_10012001C
- loc_100356818
- sub_10000D614
- __ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEEC2ERKS5_mmRKS4_
- sub_10000D750
- sub_100267FBC
- sub_100249394
- loc_10035690C
- __ZdlPv
- loc_100356928
- sub_100249430
- cocos2d::CCArray::stringAtIndex
- cocos2d::CCString::intValue
- sub_100357364
- sub_100026E54
- loc_100356A7C
- sub_100357394
- _atoi
- sub_100026E04
- loc_100356B6C
- sub_10004C838
- sub_100026E3C
- OBB2D::create
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- GJBaseGameLayer::setupLayers
- DrawGridLayer::create
- cocos2d::CCDrawNode::create
- cocos2d::CCDrawNode::setBlendFunc
- GJBaseGameLayer::createPlayer
- cocos2d::CCSprite::createWithSpriteFrameName
- GJBaseGameLayer::createPlayerCollisionBlock
- LevelEditorLayer::removePlayerCollisionBlock
- loc_100356D20
- cocos2d::ZipUtils::decompressString
- loc_100356D4C
- loc_100356D74
- LevelEditorLayer::createObjectsFromSetup
- GJBaseGameLayer::createTextLayers
- GJBaseGameLayer::increaseBatchNodeCapacity
- LevelSettingsObject::create
- GJBaseGameLayer::loadLevelSettings
- GJEffectManager::getColorAction
- EditorUI::create
- loc_100356E40
- GJBaseGameLayer::createGroundLayer
- GJBaseGameLayer::createBackground
- GJBaseGameLayer::createMiddleground
- loc_100356EF8
- EditorUI::updateSlider
- loc_100356F24
- loc_100356F60
- GJBaseGameLayer::addObjectCounter
- GJBaseGameLayer::resetGroupCounters
- GJBaseGameLayer::sortStickyGroups
- cocos2d::CCNode::schedule_1
- LevelEditorLayer::updateGameObjects
- LevelEditorLayer::updateEditorMode
- GJBaseGameLayer::refreshKeyframeAnims
- LevelEditorLayer::updateAnimateOnTriggerObjects
- loc_100357054
- loc_100357064