2.2074 / imac / Geometry Dash
broma · done
Functions (3)
Callers (73)
- ___sincosf_stret CCSpriteWithHue::updateColorMatrix
- ___sincosf_stret EditorUI::rotateObjects
- ___sincosf_stret ForceBlockGameObject::calculateForceToTarget
- ___sincosf_stret GJBaseGameLayer::processAdvancedFollowAction
- ___sincosf_stret GJBaseGameLayer::spawnParticleTrigger_1
- ___sincosf_stret GJBaseGameLayer::updateGradientLayers
- ___sincosf_stret GJEffectManager::processMoveCalculations
- ___sincosf_stret GJMapObject::moveMonster
- ___sincosf_stret GJPathsLayer::init
- ___sincosf_stret GJRotationControl::ccTouchMoved
- ___sincosf_stret GJRotationControl::setAngle
- ___sincosf_stret GJRotationControl::updateSliderPosition
- ___sincosf_stret HardStreak::quadCornerOffset
- ___sincosf_stret HardStreak::updateStroke
- ___sincosf_stret OBB2D::calculateWithCenter
- ___sincosf_stret ParticleGameObject::updateParticleAngle
- ___sincosf_stret ParticlePreviewLayer::draw
- ___sincosf_stret PlayerObject::redirectDash
- ___sincosf_stret PlayerObject::redirectPlayerForce
- ___sincosf_stret PlayerObject::setPosition
- ___sincosf_stret ShaderLayer::performCalculations
- ___sincosf_stret ShaderLayer::preHueShiftShader
- ___sincosf_stret ShaderLayer::updateEffectOffsets
- ___sincosf_stret cocos2d::CCAffineTransformRotate
- ___sincosf_stret cocos2d::CCDrawNode::drawCircle
- ___sincosf_stret cocos2d::CCNode::nodeToParentTransform
- ___sincosf_stret cocos2d::CCOrbitCamera::update
- ___sincosf_stret cocos2d::CCPageTurn3D::update
- ___sincosf_stret cocos2d::CCParticleSystem::initParticle
- ___sincosf_stret cocos2d::CCParticleSystem::update
- ___sincosf_stret cocos2d::CCTwirl::update
- ___sincosf_stret cocos2d::ccDrawCircle
- ___sincosf_stret cocos2d::ccDrawFilledCircle
- ___sincosf_stret cocos2d::extension::CCControlHuePicker::setHuePercentage
- ___sincosf_stret cocos2d::extension::CCControlSaturationBrightnessPicker::updateSliderPosition
- ___sincosf_stret sub_1000FCB20
- ___sincosf_stret sub_1001F6F20
- ___sincosf_stret sub_100271690
- ___sincosf_stret sub_10027AF80
- ___sincosf_stret sub_100342910
- ___sincosf_stret sub_1003B9650
- ___sincosf_stret sub_1003C0AD0
- ___sincosf_stret sub_1003C0C30
- ___sincosf_stret sub_1003C0C90
- ___sincosf_stret sub_1003C0D00
- ___sincosf_stret sub_1003C0D60
- ___sincosf_stret sub_1004F9060
- ___sincosf_stret sub_1004F9250
- ___sincosf_stret sub_1005D8E30
- ___sincosf_stret sub_1007961A0
- ___sincosf_stret sub_1007963C0
- ___sincosf_stret sub_100796540
- ___sincosf_stret sub_100796590
- ___sincosf_stret sub_1007965F0
- _acosf cocos2d::CCOrbitCamera::sphericalRadius
- _acosf cocos2d::CCOrbitCamera::startWithTarget
- _acosf sub_100271690
- _acosf sub_100342E80
- _acosf sub_100395FD0
- _acosf sub_1004F9400
- _acosf sub_1004F95B0
- _cosf GameToolbox::getEasedValue
- _cosf PlayerObject::collidedWithSlopeInternal
- _cosf PlayerObject::postCollision
- _cosf PlayerObject::updateMove
- _cosf cocos2d::CCEaseSineIn::update
- _cosf cocos2d::CCEaseSineInOut::update
- _cosf cocos2d::CCFlipX3D::update
- _cosf cocos2d::CCFlipY3D::update
- _cosf cocos2d::CCGLProgram::setUniformsForBuiltins
- _cosf cocos2d::CCPageTurn3D::update
- _cosf cocos2d::CCTwirl::update
- _cosf sub_1003C1140