PlayLayer::init
3013 BPseudocode
Assembly
Compare against another version
Called functions
- PlayLayer::init
- GJBaseGameLayer::init
- cocos2d::CCObject::retain
- cocos2d::CCDirector::sharedDirector
- GameManager::sharedState
- GameManager::getGameVariable
- PlatformToolbox::toggleLockCursor
- loc_1000ABEB4
- PlatformToolbox::hideCursor
- _rand
- loc_1000ABF47
- _ftime
- loc_1000AC07C
- cocos2d::CCNode::stopActionByTag
- loc_1000AC11D
- GJBaseGameLayer::setupReplay
- loc_1000AC157
- cocos2d::ZipUtils::decompressString
- loc_1000AC192
- __ZdlPv
- loc_1000AC1A1
- GJBaseGameLayer::resetActiveEnterEffects
- AppDelegate::get
- sub_100709660
- sub_100709950
- __Znwm
- ___bzero
- cocos2d::CCSprite::CCSprite
- GravityEffectSprite::init
- cocos2d::CCObject::autorelease
- cocos2d::CCDictionary::create
- cocos2d::CCDirector::getWinSize
- GJBaseGameLayer::setupLayers
- cocos2d::CCParticleSystemQuad::create_1
- sub_100471DF0
- sub_100471DE0
- sub_10027AC60
- cocos2d::CCParticleSystem::stopSystem
- cocos2d::CCDrawNode::create
- cocos2d::CCDrawNode::setBlendFunc
- cocos2d::CCDrawNode::clear
- GJBaseGameLayer::createPlayer
- cocos2d::CCLabelBMFont::create_4
- sub_100471E00
- loc_1000AC67A
- loc_1000AC744
- sub_1000071A0
- _strlen
- loc_1000AC810
- _memmove
- LevelTools::verifyLevelIntegrity
- loc_1000AC919
- loc_1000AC985
- PlayLayer::prepareCreateObjectsFromSetup
- loc_1000AC9A5
- PlayLayer::processCreateObjectsFromSetup
- sub_100007230