LevelEditorLayer::updateObjectColors
1259 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::updateObjectColors
- GameToolbox::transformColor
- sub_100709CF0
- sub_100709D40
- GameObject::getMainColorMode
- GJEffectManager::activeOpacityForIndex
- GameObject::getMainColor
- GameObject::hasSecondaryColor
- GameObject::getSecondaryColorMode
- GameObject::getSecondaryColor
- GJEffectManager::activeColorForIndex
- GameObject::getGroupID
- GJEffectManager::colorForGroupID
- GJEffectManager::colorForEffect
- loc_1000EB94D
- GJEffectManager::opacityModForGroup
- loc_1000EBB5D
- AnimatedGameObject::updateChildSpriteColor