LevelEditorLayer::addSpecial
1455 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::addSpecial
- GJBaseGameLayer::applyLevelSettings
- _rand
- LevelEditorLayer::updateObjectLabel
- loc_1000E04BF
- sub_10027ACE0
- LevelEditorLayer::createObject
- GameObject::copyGroups
- GameObject::getGroupID
- sub_100709950
- ParticleGameObject::updateParticlePreviewArtOpacity
- loc_1000E064C
- loc_1000E0661
- EffectGameObject::updateSpecialColor
- sub_100709DF0
- GameObject::determineSlopeDirection
- LevelEditorLayer::tryUpdateSpeedObject
- GameObject::isColorTrigger
- loc_1000E086E
- loc_1000E0886
- loc_1000E08A7
- GameObject::shouldLockX
- GJBaseGameLayer::addToGroups
- GJBaseGameLayer::addToGroupParents
- GJBaseGameLayer::reAddToStickyGroup
- sub_1000FBDC0