GauntletSelectLayer::init
2733 BPseudocode
Assembly
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Called functions
- GauntletSelectLayer::init
- cocos2d::CCLayer::init
- cocos2d::CCTextureCache::sharedTextureCache
- cocos2d::CCTextureCache::addImage
- cocos2d::CCSpriteFrameCache::sharedSpriteFrameCache
- cocos2d::CCSpriteFrameCache::addSpriteFramesWithFile_1
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- cocos2d::CCDictionary::create
- cocos2d::CCObject::retain
- cocos2d::CCSprite::create_2
- sub_10027AC60
- cocos2d::CCSprite::createWithSpriteFrameName
- sub_100471E00
- sub_100471E20
- sub_100471E10
- sub_100471E30
- cocos2d::CCSprite::setFlipX
- cocos2d::CCSprite::setFlipY
- cocos2d::CCMenu::create
- PlatformToolbox::isControllerConnected
- CCMenuItemSpriteExtra::create
- CCMenuItemSpriteExtra::setSizeMult
- cocos2d::CCNode::convertToNodeSpace
- sub_10077C960
- loc_10055B482
- GameToolbox::addBackButton
- LoadingCircle::create
- LoadingCircle::show
- __Znwm
- TextArea::create
- __ZdlPv
- GameLevelManager::sharedState
- GameLevelManager::areGauntletsLoaded
- GauntletSelectLayer::setupGauntlets
- loc_10055B70E