GameObject::playDestroyObjectAnim
4141 BPseudocode
Assembly
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Called functions
- GameObject::playDestroyObjectAnim
- sub_10027ACE0
- GJBaseGameLayer::spawnParticle
- GJBaseGameLayer::hasUniqueCoin
- CCCircleWave::create_1
- cocos2d::CCSprite::createWithSpriteFrameName
- sub_10027B040
- sub_10027AC60
- loc_10024C81C
- loc_10024C892
- GameObject::getObjectZOrder
- loc_10024C8F6
- cocos2d::CCTintTo::create
- cocos2d::CCNode::runAction
- cocos2d::CCFadeTo::create
- sub_100709660
- cocos2d::CCSpriteFrameCache::sharedSpriteFrameCache
- sub_100795840
- cocos2d::CCString::getCString
- cocos2d::CCSpriteFrameCache::spriteFrameByName
- sub_100709950
- cocos2d::CCAnimation::createWithSpriteFrames
- cocos2d::CCAnimate::create
- cocos2d::CCRepeatForever::create
- cocos2d::CCDelayTime::create
- sub_1003A2600
- ObjectToolbox::sharedState
- ObjectToolbox::intKeyToFrame
- _strlen
- CCCircleWave::create
- loc_10024D03E
- loc_10024D07A
- loc_10024D1E5
- __Znwm
- _memmove
- loc_10024D278
- GameObject::getColorFrame
- loc_10024D2A3
- __ZdlPv
- loc_10024D350
- GameObject::getObjectZLayer
- GameObject::getParentMode
- GameObject::parentForZLayer
- loc_10024D4E2
- GJBaseGameLayer::generatePickupAnimRandVal
- GameObject::playPickupAnimation_1
- loc_10024D56C
- sub_100007230