2.2074 / android64 / libcocos2dcpp.so
raw · done
- 0x8a8aa8 GJOptionsLayer::goToPage(int) 1052 B
- 0x8a6f08 GJOptionsLayer::layerKey(int) 28 B
- 0x8a4438 GJOptionsLayer::onToggle(cocos2d::CCObject *) 380 B
- 0x8a8084 GJOptionsLayer::addToggle(char const*,int,bool,char const*) 4 B
- 0x89fd80 GJOptionsLayer::didToggle(int) 4 B
- 0x8a6d1c GJOptionsLayer::objectKey(int) 28 B
- 0x8a0e04 GJOptionsLayer::~GJOptionsLayer() 36 B
- 0x8a0d64 GJOptionsLayer::~GJOptionsLayer() 152 B
- 0x78ae14 GJRewardObject::dataLoaded(DS_Dictionary *) 112 B
- 0x78addc GJRewardObject::isSpecialType(void) 56 B
- 0x78ae84 GJRewardObject::createWithCoder(DS_Dictionary *) 48 B
- 0x78530c GJRewardObject::encodeWithCoder(DS_Dictionary *) 128 B
- 0x78adac GJRewardObject::createItemUnlock(UnlockType,int) 48 B
- 0x78acd4 GJRewardObject::init(SpecialRewardItem,int,int) 24 B
- 0x78acec GJRewardObject::create(SpecialRewardItem,int,int) 176 B
- 0x78ad9c GJRewardObject::create(void) 16 B
- 0x7852ac GJRewardObject::canEncode(void) 8 B
- 0x785448 GJRewardObject::~GJRewardObject() 52 B
- 0x785434 GJRewardObject::~GJRewardObject() 20 B
- 0x6a1cbc GJScaleControl::loadValues(GameObject *,cocos2d::CCArray *,std::unordered_map<int,GameObjectEditorState,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const,GameObjectEditorState>>> &) 944 B
- 0x67d8d8 GJScaleControl::finishTouch(void) 60 B
- 0x67d9d8 GJScaleControl::ccTouchBegan(cocos2d::CCTouch *,cocos2d::CCEvent *) 424 B
- 0x67db88 GJScaleControl::ccTouchEnded(cocos2d::CCTouch *,cocos2d::CCEvent *) 204 B
- 0x67de18 GJScaleControl::ccTouchMoved(cocos2d::CCTouch *,cocos2d::CCEvent *) 816 B
- 0x67dcec GJScaleControl::updateLabelX(float) 96 B
- 0x67dd50 GJScaleControl::updateLabelY(float) 96 B
- 0x67dc98 GJScaleControl::skewFromValue(float) 24 B
- 0x66dbf0 GJScaleControl::sliderChanged(cocos2d::CCObject *) 8 B
- 0x67ddb4 GJScaleControl::updateLabelXY(float) 96 B
- 0x67dcb0 GJScaleControl::valueFromSkew(float) 60 B
- 0x67d9a4 GJScaleControl::scaleFromValue(float) 52 B
- 0x67dc5c GJScaleControl::valueFromScale(float) 60 B
- 0x66d908 GJScaleControl::ccTouchCancelled(cocos2d::CCTouch *,cocos2d::CCEvent *) 28 B
- 0x66dbf8 GJScaleControl::onToggleLockScale(cocos2d::CCObject *) 156 B
- 0x66e158 GJScaleControl::init(void) 1096 B
- 0x67d7d4 GJScaleControl::create(void) 260 B
- 0x66da7c GJScaleControl::~GJScaleControl() 92 B
- 0x66d9c8 GJScaleControl::~GJScaleControl() 60 B
- 0x6fd1e8 GJSearchObject::getSearchKey(SearchType,std::string,std::string,std::string,int,bool,bool,bool,int,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,int,int,int) 308 B
- 0x6fc2f4 GJSearchObject::createFromKey(char const*) 1736 B
- 0x6fcef4 GJSearchObject::getPageObject(int) 716 B
- 0x6fd5d4 GJSearchObject::getNextPageKey(void) 700 B
- 0x6fd1c0 GJSearchObject::getNextPageObject(void) 12 B
- 0x6fd1cc GJSearchObject::getPrevPageObject(void) 28 B
- 0x6fd890 GJSearchObject::isLevelSearchObject(void) 76 B
- 0x6fbe54 GJSearchObject::init(SearchType,std::string,std::string,std::string,int,bool,bool,bool,int,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,int,int,int) 244 B
- 0x6fc9e0 GJSearchObject::create(SearchType) 656 B
- 0x6fcc70 GJSearchObject::create(SearchType,std::string) 644 B
- 0x6fbf48 GJSearchObject::create(SearchType,std::string,std::string,std::string,int,bool,bool,bool,int,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,int,int,int) 940 B
- 0x6fd31c GJSearchObject::getKey(void) 696 B
- 0x6d5bc0 GJSearchObject::~GJSearchObject() 36 B
- 0x6d5a50 GJSearchObject::~GJSearchObject() 368 B
- 0x8bf66c GJSpiderSprite::init(int) 272 B
- 0x8bf77c GJSpiderSprite::create(int) 268 B
- 0x8be2a0 GJSpiderSprite::~GJSpiderSprite() 36 B
- 0x8be258 GJSpiderSprite::~GJSpiderSprite() 36 B
- 0x65b180 GameObjectCopy::resetObject(void) 216 B
- 0x65acec GameObjectCopy::init(GameObject *) 192 B
- 0x65adac GameObjectCopy::create(GameObject *) 196 B
- 0x650618 GameObjectCopy::~GameObjectCopy() 36 B
- 0x6505dc GameObjectCopy::~GameObjectCopy() 60 B
- 0x8f6ec8 GauntletSprite::colorForType(GauntletType) 160 B
- 0x8f6f68 GauntletSprite::addLockedSprite(void) 748 B
- 0x8f6d3c GauntletSprite::addNormalSprite(void) 356 B
- 0x8f6ea0 GauntletSprite::luminanceForType(GauntletType) 40 B
- 0x8f7254 GauntletSprite::toggleLockedSprite(bool) 64 B
- 0x8f76bc GauntletSprite::init(GauntletType,bool) 172 B
- 0x8f776c GauntletSprite::create(GauntletType,bool) 184 B
- 0x8f6a4c GauntletSprite::~GauntletSprite() 52 B
- 0x8f6a38 GauntletSprite::~GauntletSprite() 20 B
- 0x9fb4e0 HSVLiveOverlay::hsvChanged(ConfigureHSVWidget *) 284 B
- 0x9fbe24 HSVLiveOverlay::onSelectTab(cocos2d::CCObject *) 76 B
- 0x9fb3ac HSVLiveOverlay::keyBackClicked(void) 8 B
- 0x9fbe70 HSVLiveOverlay::toggleControls(bool) 96 B
- 0x9fb6d0 HSVLiveOverlay::createHSVWidget(int) 388 B
- 0x9fb348 HSVLiveOverlay::closeColorSelect(cocos2d::CCObject *) 100 B
- 0x9fb604 HSVLiveOverlay::determineStartValues(void) 204 B
- 0x9fb860 HSVLiveOverlay::init(GameObject *,cocos2d::CCArray *) 1116 B
- 0x9fb498 HSVLiveOverlay::show(void) 72 B
- 0x9fbcd8 HSVLiveOverlay::create(GameObject *,cocos2d::CCArray *) 332 B
- 0x9fb46c HSVLiveOverlay::~HSVLiveOverlay() 36 B
- 0x9fb3bc HSVLiveOverlay::~HSVLiveOverlay() 168 B
- 0x8bc470 HSVWidgetPopup::keyBackClicked(void) 8 B
- 0x8bdb00 HSVWidgetPopup::init(cocos2d::_ccHSVValue,HSVWidgetDelegate *,std::string) 748 B
- 0x8bde00 HSVWidgetPopup::create(cocos2d::_ccHSVValue,HSVWidgetDelegate *,std::string) 492 B
- 0x8bc3d0 HSVWidgetPopup::onClose(cocos2d::CCObject *) 160 B
- 0x8bc008 HSVWidgetPopup::~HSVWidgetPopup() 36 B
- 0x8bbfb4 HSVWidgetPopup::~HSVWidgetPopup() 76 B
- 0xa37930 KeyframeObject::setupSpline(std::vector<KeyframeObject*,std::allocator<KeyframeObject*>> &) 2008 B
- 0xa055b0 LevelAreaLayer::showDialog(void) 860 B
- 0xa04ea4 LevelAreaLayer::onClickDoor(cocos2d::CCObject *) 336 B
- 0xa04b80 LevelAreaLayer::dialogClosed(DialogLayer *) 8 B
- 0xa08ebc LevelAreaLayer::onEnterTower(void) 280 B
- 0xa05070 LevelAreaLayer::keyBackClicked(void) 8 B
- 0xa04ca8 LevelAreaLayer::fadeInsideTower(void) 216 B
- 0xa07198 LevelAreaLayer::init(void) 3352 B
- 0xa07fc4 LevelAreaLayer::scene(void) 68 B
- 0xa07ef8 LevelAreaLayer::create(void) 204 B
- 0xa05000 LevelAreaLayer::onBack(cocos2d::CCObject *) 112 B
- 0xa08ff4 LevelAreaLayer::onExit(void) 80 B