2.2074 / android64 / libcocos2dcpp.so
raw · done
- 0x958c40 GJBigSprite::unloadAll(void) 360 B
- 0x956948 GJBigSprite::~GJBigSprite() 36 B
- 0x956900 GJBigSprite::~GJBigSprite() 72 B
- 0x6f0af4 GJGameLevel::dataLoaded(DS_Dictionary *) 5008 B
- 0x6e8850 GJGameLevel::getCoinKey(int) 132 B
- 0x6e8c24 GJGameLevel::getSongName(void) 396 B
- 0x6e86b8 GJGameLevel::getLengthKey(int,bool) 76 B
- 0x6f06ac GJGameLevel::isPlatformer(void) 16 B
- 0x71e440 GJGameLevel::saveNewScore(int,int) 180 B
- 0x6f24f4 GJGameLevel::copyLevelInfo(GJGameLevel*) 1180 B
- 0x6f23d8 GJGameLevel::unverifyCoins(void) 140 B
- 0x71ae5c GJGameLevel::savePercentage(int,bool,int,int,bool) 1104 B
- 0x6f1e8c GJGameLevel::createWithCoder(DS_Dictionary *) 48 B
- 0x6efa90 GJGameLevel::encodeWithCoder(DS_Dictionary *) 3100 B
- 0x6f0788 GJGameLevel::getListSnapshot(void) 868 B
- 0x6f246c GJGameLevel::levelWasAltered(void) 128 B
- 0x6f2380 GJGameLevel::areCoinsVerified(void) 88 B
- 0x6e8b10 GJGameLevel::getAudioFileName(void) 276 B
- 0x6ecc54 GJGameLevel::getNormalPercent(void) 16 B
- 0x6eba30 GJGameLevel::setNormalPercent(int) 80 B
- 0x6f1ebc GJGameLevel::shouldCheatReset(void) 72 B
- 0x6e8704 GJGameLevel::lengthKeyToString(int) 288 B
- 0x6e841c GJGameLevel::levelWasSubmitted(void) 12 B
- 0x71e1f4 GJGameLevel::storeNewLocalScore(int,int) 588 B
- 0x71e4f4 GJGameLevel::handleStatsConflict(GJGameLevel*) 856 B
- 0x6e8db0 GJGameLevel::parseSettingsString(std::string) 4 B
- 0x714b24 GJGameLevel::scoreStringToVector(std::string &,std::vector<int,std::allocator<int>> &) 1176 B
- 0x71de5c GJGameLevel::scoreVectorToString(std::vector<int,std::allocator<int>> &,int) 920 B
- 0x6e8824 GJGameLevel::getAverageDifficulty(void) 44 B
- 0x6f2aa8 GJGameLevel::demonIconForDifficulty(DemonDifficultyType) 36 B
- 0x6eb9d4 GJGameLevel::generateSettingsString(void) 92 B
- 0x6e88d4 GJGameLevel::getLastBuildPageForTab(int) 272 B
- 0x6e89e4 GJGameLevel::setLastBuildPageForTab(int,int) 300 B
- 0x6f2990 GJGameLevel::getUnpackedLevelDescription(void) 280 B
- 0x6d55e8 GJGameLevel::init(void) 412 B
- 0x6e8db4 GJGameLevel::create(cocos2d::CCDictionary *,bool) 10616 B
- 0x6e7c9c GJGameLevel::create(void) 1244 B
- 0x6d4fb0 GJGameLevel::canEncode(void) 8 B
- 0x6d6cf8 GJGameLevel::~GJGameLevel() 36 B
- 0x6d66ac GJGameLevel::~GJGameLevel() 1612 B
- 0x85ddf8 GJGameState::tweenValue(float,float,int,float,int,float,int,int) 292 B
- 0x85dcd4 GJGameState::stopTweenAction(int) 132 B
- 0x838034 GJGameState::updateTweenAction(float,int) 180 B
- 0x8613d8 GJGameState::controlTweenAction(int,int,GJActionCommand) 216 B
- 0x8614b0 GJGameState::updateTweenActions(float) 172 B
- 0x861744 GJGameState::getGameObjectPhysics(GameObject *) 544 B
- 0x8380e8 GJGameState::processStateTriggers(void) 140 B
- 0x5d217c GJGameState::GJGameState(void) 2896 B
- 0x5cb930 GJGameState::~GJGameState() 1028 B
- 0x86f360 GJGameState::operator=(GJGameState&&) 4676 B
- 0x5d5df0 GJGameState::operator=(GJGameState const&) 3164 B
- 0x7168b8 GJLevelList::dataLoaded(DS_Dictionary *) 1164 B
- 0x700048 GJLevelList::totalLevels(void) 20 B
- 0x71b7cc GJLevelList::reorderLevel(int,int) 232 B
- 0x7000b4 GJLevelList::showListInfo(void) 1472 B
- 0x6ffffc GJLevelList::orderForLevel(int) 76 B
- 0x71b5bc GJLevelList::addLevelToList(GJGameLevel *) 424 B
- 0x70005c GJLevelList::completedLevels(void) 88 B
- 0x716d44 GJLevelList::createWithCoder(DS_Dictionary *) 48 B
- 0x6d5270 GJLevelList::encodeWithCoder(DS_Dictionary *) 568 B
- 0x714fbc GJLevelList::parseListLevels(std::string) 740 B
- 0x71b8b4 GJLevelList::reorderLevelStep(int,bool) 72 B
- 0x700db0 GJLevelList::hasMatchingLevels(GJLevelList*) 668 B
- 0x716f5c GJLevelList::getListLevelsArray(cocos2d::CCArray *) 1328 B
- 0x71b2b4 GJLevelList::updateLevelsString(void) 396 B
- 0x71b764 GJLevelList::duplicateListLevels(GJLevelList*) 104 B
- 0x6ffecc GJLevelList::handleStatsConflict(GJLevelList*) 24 B
- 0x71b440 GJLevelList::removeLevelFromList(int) 380 B
- 0x700678 GJLevelList::frameForListDifficulty(int,DifficultyIconType) 276 B
- 0x6ffee4 GJLevelList::getUnpackedDescription(void) 280 B
- 0x6d5554 GJLevelList::init(void) 148 B
- 0x715408 GJLevelList::create(cocos2d::CCDictionary *) 2720 B
- 0x6ffdb4 GJLevelList::create(void) 280 B
- 0x6d4fb8 GJLevelList::canEncode(void) 8 B
- 0x6d62e4 GJLevelList::~GJLevelList() 36 B
- 0x6d60b8 GJLevelList::~GJLevelList() 556 B
- 0x784b70 GJListLayer::init(BoomListView *,char const*,cocos2d::_ccColor4B,float,float,int) 1552 B
- 0x785190 GJListLayer::create(BoomListView *,char const*,cocos2d::_ccColor4B,float,float,int) 284 B
- 0x784b44 GJListLayer::~GJListLayer() 36 B
- 0x784ac8 GJListLayer::~GJListLayer() 116 B
- 0x956970 GJMapObject::playerJump(void) 556 B
- 0x957298 GJMapObject::monsterIdle(void) 720 B
- 0x957a48 GJMapObject::monsterJump(void) 476 B
- 0x957828 GJMapObject::moveMonster(cocos2d::CCPoint,float) 420 B
- 0x9579e0 GJMapObject::moveMonster(void) 104 B
- 0x957070 GJMapObject::moveFinished(void) 156 B
- 0x957da0 GJMapObject::touchMonster(void) 168 B
- 0x957e4c GJMapObject::updateShadow(float,float,cocos2d::CCPoint) 108 B
- 0x957eb8 GJMapObject::createMonster(int) 700 B
- 0x9577e8 GJMapObject::setObjectOrigin(cocos2d::CCPoint,float) 64 B
- 0x957794 GJMapObject::startPlayerJumpLoop(void) 84 B
- 0x957c3c GJMapObject::startMonsterJumpLoop(void) 348 B
- 0x957584 GJMapObject::init(cocos2d::CCNode *) 308 B
- 0x9576c0 GJMapObject::create(cocos2d::CCNode *) 212 B
- 0x9568dc GJMapObject::~GJMapObject() 36 B
- 0x9568a0 GJMapObject::~GJMapObject() 60 B
- 0x60f3e4 GJScoreCell::onMoreLevels(cocos2d::CCObject *) 44 B
- 0x60dfc8 GJScoreCell::loadFromScore(GJUserScore *) 4904 B
- 0x601fcc GJScoreCell::onViewProfile(cocos2d::CCObject *) 444 B
- 0x60f324 GJScoreCell::updateBGColor(int) 192 B