2.2074 / android64 / libcocos2dcpp.so
raw · done
- 0xae56b0 cocos2d::CCGLProgram::fragmentShaderLog(void) 24 B
- 0xae5564 cocos2d::CCGLProgram::logForOpenGLObject(unsigned int,void (*)(unsigned int,unsigned int,int *),void (*)(unsigned int,int,int *,char *)) 308 B
- 0xae56e0 cocos2d::CCGLProgram::updateUniformLocation(int,void *,unsigned int) 1352 B
- 0xae63b4 cocos2d::CCGLProgram::setUniformsForBuiltins(void) 476 B
- 0xae6020 cocos2d::CCGLProgram::setUniformLocationWith1f(int,float) 64 B
- 0xae5c30 cocos2d::CCGLProgram::setUniformLocationWith1i(int,int) 68 B
- 0xae6060 cocos2d::CCGLProgram::setUniformLocationWith2f(int,float,float) 120 B
- 0xae5d64 cocos2d::CCGLProgram::setUniformLocationWith2i(int,int,int) 128 B
- 0xae60d8 cocos2d::CCGLProgram::setUniformLocationWith3f(int,float,float,float) 132 B
- 0xae5de4 cocos2d::CCGLProgram::setUniformLocationWith3i(int,int,int,int) 144 B
- 0xae615c cocos2d::CCGLProgram::setUniformLocationWith4f(int,float,float,float,float) 144 B
- 0xae5e74 cocos2d::CCGLProgram::setUniformLocationWith4i(int,int,int,int,int) 160 B
- 0xae5c28 cocos2d::CCGLProgram::getUniformLocationForName(char const*) 8 B
- 0xae61ec cocos2d::CCGLProgram::setUniformLocationWith2fv(int,float *,unsigned int) 88 B
- 0xae5f14 cocos2d::CCGLProgram::setUniformLocationWith2iv(int,int *,unsigned int) 88 B
- 0xae6244 cocos2d::CCGLProgram::setUniformLocationWith3fv(int,float *,unsigned int) 92 B
- 0xae5f6c cocos2d::CCGLProgram::setUniformLocationWith3iv(int,int *,unsigned int) 92 B
- 0xae6300 cocos2d::CCGLProgram::setUniformLocationWith4fv(int,float *,unsigned int) 88 B
- 0xae5fc8 cocos2d::CCGLProgram::setUniformLocationWith4iv(int,int *,unsigned int) 88 B
- 0xae537c cocos2d::CCGLProgram::initWithVertexShaderFilename(char const*,char const*) 384 B
- 0xae52ac cocos2d::CCGLProgram::initWithVertexShaderByteArray(char const*,char const*) 208 B
- 0xae62a0 cocos2d::CCGLProgram::setUniformLocationWithMatrix3fv(int,float *,unsigned int) 96 B
- 0xae6358 cocos2d::CCGLProgram::setUniformLocationWithMatrix4fv(int,float *,unsigned int) 92 B
- 0xae555c cocos2d::CCGLProgram::use(void) 8 B
- 0xae5510 cocos2d::CCGLProgram::link(void) 76 B
- 0xae6594 cocos2d::CCGLProgram::reset(void) 420 B
- 0xae5148 cocos2d::CCGLProgram::CCGLProgram(void) 88 B
- 0xae5124 cocos2d::CCGLProgram::~CCGLProgram() 36 B
- 0xae4f8c cocos2d::CCGLProgram::~CCGLProgram() 408 B
- 0xabf6bc cocos2d::CCLayerRGBA::getOpacity(void) 8 B
- 0xac0510 cocos2d::CCLayerRGBA::setOpacity(unsigned char) 152 B
- 0xabf6ec cocos2d::CCLayerRGBA::getDisplayedColor(void) 8 B
- 0x56ad48 cocos2d::CCLayerRGBA::isOpacityModifyRGB(void) 8 B
- 0xabf6cc cocos2d::CCLayerRGBA::getDisplayedOpacity(void) 8 B
- 0x56ad3c cocos2d::CCLayerRGBA::setOpacityModifyRGB(bool) 4 B
- 0xac0800 cocos2d::CCLayerRGBA::updateDisplayedColor(cocos2d::_ccColor3B const&) 264 B
- 0xabf71c cocos2d::CCLayerRGBA::isCascadeColorEnabled(void) 8 B
- 0xabf72c cocos2d::CCLayerRGBA::setCascadeColorEnabled(bool) 8 B
- 0xac0720 cocos2d::CCLayerRGBA::updateDisplayedOpacity(unsigned char) 208 B
- 0xabf6fc cocos2d::CCLayerRGBA::isCascadeOpacityEnabled(void) 8 B
- 0xabf70c cocos2d::CCLayerRGBA::setCascadeOpacityEnabled(bool) 8 B
- 0xac01c8 cocos2d::CCLayerRGBA::init(void) 128 B
- 0xabf6dc cocos2d::CCLayerRGBA::getColor(void) 8 B
- 0xac05e8 cocos2d::CCLayerRGBA::setColor(cocos2d::_ccColor3B const&) 244 B
- 0xac1134 cocos2d::CCLayerRGBA::CCLayerRGBA(void) 140 B
- 0xac0ef4 cocos2d::CCLayerRGBA::~CCLayerRGBA() 36 B
- 0xac0ea8 cocos2d::CCLayerRGBA::~CCLayerRGBA() 68 B
- 0x56bf30 cocos2d::CCLightning::getOpacity(void) 8 B
- 0x56bf64 cocos2d::CCLightning::setOpacity(unsigned char) 8 B
- 0x56c8a4 cocos2d::CCLightning::strikeRandom(void) 44 B
- 0x56c0ac cocos2d::CCLightning::strikeFinished(void) 36 B
- 0x56c8d0 cocos2d::CCLightning::strikeWithSeed(unsigned long) 8 B
- 0x56bff4 cocos2d::CCLightning::getDisplayedColor(void) 8 B
- 0x56bfa4 cocos2d::CCLightning::isOpacityModifyRGB(void) 8 B
- 0x56bf40 cocos2d::CCLightning::getDisplayedOpacity(void) 28 B
- 0x56c768 cocos2d::CCLightning::initWithStrikePoint(cocos2d::CCPoint) 128 B
- 0x56c590 cocos2d::CCLightning::initWithStrikePoint(cocos2d::CCPoint,cocos2d::CCPoint,float) 228 B
- 0x56bfb4 cocos2d::CCLightning::setOpacityModifyRGB(bool) 8 B
- 0x56c004 cocos2d::CCLightning::updateDisplayedColor(cocos2d::_ccColor3B const&) 20 B
- 0x56c020 cocos2d::CCLightning::isCascadeColorEnabled(void) 8 B
- 0x56c030 cocos2d::CCLightning::setCascadeColorEnabled(bool) 8 B
- 0x56bfc4 cocos2d::CCLightning::updateDisplayedOpacity(unsigned char) 8 B
- 0x56bfd4 cocos2d::CCLightning::isCascadeOpacityEnabled(void) 8 B
- 0x56c7e8 cocos2d::CCLightning::lightningWithStrikePoint(cocos2d::CCPoint) 188 B
- 0x56c674 cocos2d::CCLightning::lightningWithStrikePoint(cocos2d::CCPoint,cocos2d::CCPoint,float) 244 B
- 0x56bfe4 cocos2d::CCLightning::setCascadeOpacityEnabled(bool) 8 B
- 0x56c340 cocos2d::CCLightning::draw(void) 312 B
- 0x56c528 cocos2d::CCLightning::strike(void) 104 B
- 0x56bf74 cocos2d::CCLightning::getColor(void) 8 B
- 0x56bf84 cocos2d::CCLightning::setColor(cocos2d::_ccColor3B const&) 24 B
- 0x56c478 cocos2d::CCLightning::CCLightning(void) 176 B
- 0x56c088 cocos2d::CCLightning::~CCLightning() 36 B
- 0x56c040 cocos2d::CCLightning::~CCLightning() 72 B
- 0xa91374 cocos2d::CCReuseGrid::initWithTimes(int) 12 B
- 0xa90c34 cocos2d::CCReuseGrid::startWithTarget(cocos2d::CCNode *) 144 B
- 0xa91380 cocos2d::CCReuseGrid::create(int) 156 B
- 0xa90a70 cocos2d::CCReuseGrid::~CCReuseGrid() 52 B
- 0xa90a5c cocos2d::CCReuseGrid::~CCReuseGrid() 20 B
- 0xad8598 cocos2d::CCSAXParser::endElement(void *,unsigned char const*) 44 B
- 0xad85f8 cocos2d::CCSAXParser::textHandler(void *,unsigned char const*,int) 52 B
- 0xad8678 cocos2d::CCSAXParser::setDelegator(cocos2d::CCSAXDelegator *) 8 B
- 0xad8564 cocos2d::CCSAXParser::startElement(void *,unsigned char const*,unsigned char const**) 52 B
- 0xad855c cocos2d::CCSAXParser::init(char const*) 8 B
- 0xad8984 cocos2d::CCSAXParser::parse(char const*) 188 B
- 0xad88cc cocos2d::CCSAXParser::parse(char const*,unsigned int) 184 B
- 0xad8550 cocos2d::CCSAXParser::CCSAXParser(void) 8 B
- 0xad8558 cocos2d::CCSAXParser::~CCSAXParser() 4 B
- 0xa88940 cocos2d::CCScheduler::priorityIn(cocos2d::_listEntry **,cocos2d::CCObject *,int,bool) 1084 B
- 0xa8a0f0 cocos2d::CCScheduler::pauseTarget(cocos2d::CCObject *) 620 B
- 0xa89e8c cocos2d::CCScheduler::resumeTarget(cocos2d::CCObject *) 612 B
- 0xa8a714 cocos2d::CCScheduler::resumeTargets(cocos2d::CCSet *) 96 B
- 0xa89d4c cocos2d::CCScheduler::unscheduleAll(void) 8 B
- 0xa8a35c cocos2d::CCScheduler::isTargetPaused(cocos2d::CCObject *) 648 B
- 0xa8a70c cocos2d::CCScheduler::pauseAllTargets(void) 8 B
- 0xa88490 cocos2d::CCScheduler::scheduleSelector(void (cocos2d::CCObject::*)(float),cocos2d::CCObject*,float,bool) 16 B
- 0xa87ea4 cocos2d::CCScheduler::scheduleSelector(void (cocos2d::CCObject::*)(float),cocos2d::CCObject*,float,unsigned int,float,bool) 1516 B
- 0xa87d44 cocos2d::CCScheduler::removeHashElement(cocos2d::_hashSelectorEntry *) 352 B
- 0xa89db8 cocos2d::CCScheduler::scheduleScriptFunc(unsigned int,float,bool) 108 B
- 0xa884a0 cocos2d::CCScheduler::unscheduleSelector(void (cocos2d::CCObject::*)(float),cocos2d::CCObject*) 576 B
- 0xa89314 cocos2d::CCScheduler::removeUpdateFromHash(cocos2d::_listEntry *) 732 B