2.2074 / android64 / libcocos2dcpp.so
raw · done
- 0x587808 SpriteAnimationManager::loadAnimations(std::string) 2908 B
- 0x586880 SpriteAnimationManager::queueAnimation(std::string) 432 B
- 0x5875a8 SpriteAnimationManager::resetAnimState(void) 64 B
- 0x586810 SpriteAnimationManager::stopAnimations(void) 72 B
- 0x5861f4 SpriteAnimationManager::storeAnimation(cocos2d::CCAnimate *,cocos2d::CCAnimate *,std::string,int,spriteMode,cocos2d::CCSpriteFrame *) 668 B
- 0x5886b8 SpriteAnimationManager::createWithOwner(CCAnimatedSprite *,std::string) 392 B
- 0x587450 SpriteAnimationManager::finishAnimation(std::string) 236 B
- 0x5852d8 SpriteAnimationManager::createAnimations(std::string) 3796 B
- 0x586a48 SpriteAnimationManager::executeAnimation(std::string) 1220 B
- 0x584e78 SpriteAnimationManager::animationFinished(void) 96 B
- 0x587260 SpriteAnimationManager::runQueuedAnimation(void) 496 B
- 0x5861ac SpriteAnimationManager::updateAnimationSpeed(float) 72 B
- 0x5850ec SpriteAnimationManager::callAnimationFinished(void) 492 B
- 0x5864e4 SpriteAnimationManager::playSoundForAnimation(std::string) 484 B
- 0x58753c SpriteAnimationManager::offsetCurrentAnimation(float) 108 B
- 0x586490 SpriteAnimationManager::storeSoundForAnimation(cocos2d::CCString *,std::string,float) 80 B
- 0x5875e8 SpriteAnimationManager::switchToFirstFrameOfAnimation(std::string) 504 B
- 0x586858 SpriteAnimationManager::getPrio(std::string) 40 B
- 0x5877e0 SpriteAnimationManager::doCleanup(void) 40 B
- 0x5864e0 SpriteAnimationManager::playSound(std::string) 4 B
- 0x5850c8 SpriteAnimationManager::~SpriteAnimationManager() 36 B
- 0x584f1c SpriteAnimationManager::~SpriteAnimationManager() 428 B
- 0x76a588 TimerTriggerGameObject::getSaveString(GJBaseGameLayer *) 1900 B
- 0x754e5c TimerTriggerGameObject::triggerObject(GJBaseGameLayer *,int,std::vector<int,std::allocator<int>> const*) 348 B
- 0x733708 TimerTriggerGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 572 B
- 0x74dde0 TimerTriggerGameObject::init(char const*) 4 B
- 0x74dde4 TimerTriggerGameObject::create(char const*) 2068 B
- 0x72e8e8 TimerTriggerGameObject::~TimerTriggerGameObject() 68 B
- 0x72e8c4 TimerTriggerGameObject::~TimerTriggerGameObject() 36 B
- 0x77f418 BoomScrollLayerDelegate::scrollLayerMoved(cocos2d::CCPoint) 4 B
- 0x77f414 BoomScrollLayerDelegate::scrollLayerScrolledToPage(BoomScrollLayer *,int) 4 B
- 0x77f410 BoomScrollLayerDelegate::scrollLayerScrollingStarted(BoomScrollLayer *) 4 B
- 0x77f41c BoomScrollLayerDelegate::scrollLayerWillScrollToPage(BoomScrollLayer *,int) 4 B
- 0x769624 CameraTriggerGameObject::getSaveString(GJBaseGameLayer *) 3940 B
- 0x754870 CameraTriggerGameObject::triggerObject(GJBaseGameLayer *,int,std::vector<int,std::allocator<int>> const*) 432 B
- 0x7331a0 CameraTriggerGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 1384 B
- 0x74d5d0 CameraTriggerGameObject::init(char const*) 4 B
- 0x74d5d4 CameraTriggerGameObject::create(char const*) 2060 B
- 0x72e950 CameraTriggerGameObject::~CameraTriggerGameObject() 68 B
- 0x72e92c CameraTriggerGameObject::~CameraTriggerGameObject() 36 B
- 0x746a78 ChanceTriggerGameObject::editChanceObject(int,int) 64 B
- 0x746a54 ChanceTriggerGameObject::revertChanceRemap(void) 36 B
- 0x7469e4 ChanceTriggerGameObject::remapChanceObjects(std::unordered_map<int,int,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const,int>>> const*) 112 B
- 0x7469c8 ChanceTriggerGameObject::init(char const*) 4 B
- 0x72ee58 ChanceTriggerGameObject::~ChanceTriggerGameObject() 84 B
- 0x72ee0c ChanceTriggerGameObject::~ChanceTriggerGameObject() 76 B
- 0x819dcc CustomSongLayerDelegate::customSongLayerClosed(void) 4 B
- 0x89fd68 DownloadMessageDelegate::downloadMessageFailed(int) 4 B
- 0x89fd64 DownloadMessageDelegate::downloadMessageFinished(GJUserMessage *) 4 B
- 0x82a714 GJAccountBackupDelegate::backupAccountFailed(BackupAccountError,int) 4 B
- 0x82a710 GJAccountBackupDelegate::backupAccountFinished(void) 4 B
- 0x7aa4b4 GJDropDownLayerDelegate::dropDownLayerWillClose(GJDropDownLayer *) 4 B
- 0xa497ac LevelListDeleteDelegate::levelListDeleteFailed(int) 4 B
- 0xa497a8 LevelListDeleteDelegate::levelListDeleteFinished(int) 4 B
- 0x76cc34 ObjectControlGameObject::getSaveString(GJBaseGameLayer *) 656 B
- 0x740c74 ObjectControlGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 104 B
- 0x74023c ObjectControlGameObject::init(void) 12 B
- 0x751108 ObjectControlGameObject::create(void) 2016 B
- 0x72e678 ObjectControlGameObject::~ObjectControlGameObject() 68 B
- 0x72e654 ObjectControlGameObject::~ObjectControlGameObject() 36 B
- 0x76c824 PlayerControlGameObject::getSaveString(GJBaseGameLayer *) 1040 B
- 0x7340a4 PlayerControlGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 348 B
- 0x740230 PlayerControlGameObject::init(void) 12 B
- 0x750918 PlayerControlGameObject::create(void) 2032 B
- 0x72e6e0 PlayerControlGameObject::~PlayerControlGameObject() 68 B
- 0x72e6bc PlayerControlGameObject::~PlayerControlGameObject() 36 B
- 0x9873c4 SetupCameraRotatePopup2::init(EffectGameObject *,cocos2d::CCArray *) 1788 B
- 0x987ae4 SetupCameraRotatePopup2::create(EffectGameObject *,cocos2d::CCArray *) 500 B
- 0x985088 SetupCameraRotatePopup2::~SetupCameraRotatePopup2() 132 B
- 0x984ff0 SetupCameraRotatePopup2::~SetupCameraRotatePopup2() 100 B
- 0xa2a328 SetupObjectControlPopup::init(ObjectControlGameObject *,cocos2d::CCArray *) 1140 B
- 0xa2a7b0 SetupObjectControlPopup::create(ObjectControlGameObject *,cocos2d::CCArray *) 500 B
- 0xa1b05c SetupObjectControlPopup::~SetupObjectControlPopup() 132 B
- 0xa1a8b4 SetupObjectControlPopup::~SetupObjectControlPopup() 100 B
- 0x94f228 SetupObjectOptionsPopup::onDontFade(cocos2d::CCObject *) 112 B
- 0x94f618 SetupObjectOptionsPopup::onIceBlock(cocos2d::CCObject *) 112 B
- 0x94f458 SetupObjectOptionsPopup::onPassable(cocos2d::CCObject *) 112 B
- 0x94f7d8 SetupObjectOptionsPopup::onDontBoost(cocos2d::CCObject *) 112 B
- 0x94f1b8 SetupObjectOptionsPopup::onDontEnter(cocos2d::CCObject *) 112 B
- 0x94f688 SetupObjectOptionsPopup::onGripSlope(cocos2d::CCObject *) 112 B
- 0x94f538 SetupObjectOptionsPopup::onNonStickX(cocos2d::CCObject *) 112 B
- 0x94f5a8 SetupObjectOptionsPopup::onNonStickY(cocos2d::CCObject *) 112 B
- 0x94f4c8 SetupObjectOptionsPopup::onAlwaysHide(cocos2d::CCObject *) 112 B
- 0x94f848 SetupObjectOptionsPopup::onDontBoostX(cocos2d::CCObject *) 112 B
- 0x94efb0 SetupObjectOptionsPopup::onHighDetail(cocos2d::CCObject *) 112 B
- 0x94f308 SetupObjectOptionsPopup::onNoParticle(cocos2d::CCObject *) 112 B
- 0x94f148 SetupObjectOptionsPopup::onDisableGlow(cocos2d::CCObject *) 112 B
- 0x94f768 SetupObjectOptionsPopup::onExtraSticky(cocos2d::CCObject *) 112 B
- 0x94f298 SetupObjectOptionsPopup::onHideEffects(cocos2d::CCObject *) 112 B
- 0x94e550 SetupObjectOptionsPopup::keyBackClicked(void) 32 B
- 0x94f8b8 SetupObjectOptionsPopup::onCenterEffect(cocos2d::CCObject *) 136 B
- 0x94f0d8 SetupObjectOptionsPopup::onNoAudioScale(cocos2d::CCObject *) 112 B
- 0x94ed38 SetupObjectOptionsPopup::onDisableObject(cocos2d::CCObject *) 280 B
- 0x94f6f8 SetupObjectOptionsPopup::onApplyScaleStick(cocos2d::CCObject *) 112 B
- 0x94f3e8 SetupObjectOptionsPopup::onToggleAreaParent(cocos2d::CCObject *) 112 B
- 0x94ee50 SetupObjectOptionsPopup::onExtendedCollision(cocos2d::CCObject *) 144 B
- 0x94f940 SetupObjectOptionsPopup::onSinglePlayerTouch(cocos2d::CCObject *) 136 B
- 0x94f378 SetupObjectOptionsPopup::onToggleGroupParent(cocos2d::CCObject *) 112 B
- 0x94e6d4 SetupObjectOptionsPopup::determineStartValues(void) 556 B
- 0x953e98 SetupObjectOptionsPopup::init(GameObject *,cocos2d::CCArray *,SetGroupIDLayer *) 7784 B