std::vector<std::vector*<EffectGameObject *,std::allocator<EffectGameObject>>,std::allocator<std::vector*<EffectGameObject *,std::allocator<EffectGameObject>>>>::_M_default_append(unsigned long)
516 B_ZNSt6vectorIPS_IP16EffectGameObjectSaIS1_EESaIS4_EE17_M_default_appendEm
Pseudocode
Assembly